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Use shorthand calls
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@ -175,8 +175,8 @@ MxResult LegoVideoManager::Create(MxVideoParam& p_videoParam, MxU32 p_frequencyM
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CalcLocalTransform(posVec, dirVec, upVec, outMatrix);
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m_viewROI->WrappedSetLocalTransform(outMatrix);
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m_3dManager->GetLego3DView()->Add(*m_viewROI);
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m_3dManager->GetLego3DView()->SetPointOfView(*m_viewROI);
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m_3dManager->Add(*m_viewROI);
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m_3dManager->SetPointOfView(*m_viewROI);
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m_unk0x100d9d00 = new MxUnknown100d9d00;
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m_unk0xe4 = FALSE;
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