mirror of
https://github.com/isledecomp/isle.git
synced 2026-01-21 07:11:16 +00:00
fix build, add mxdirectdraw build configuration
This commit is contained in:
parent
c15b3667c7
commit
63857b21ed
@ -1,6 +1,15 @@
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#include "mxdirectdraw.h"
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#include "mxdirectdraw.h"
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//TODO: make commonn place for defines like that
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#ifndef _countof
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#define _countof(arr) sizeof(arr) / sizeof(arr[0])
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#endif
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#ifndef DDSCAPS_3DDEVICE
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#define DDSCAPS_3DDEVICE 0x00002000l
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#endif
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// OFFSET: LEGO1 10100C68
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// OFFSET: LEGO1 10100C68
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extern BOOL g_is_PALETTEINDEXED8 = 0;
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extern BOOL g_is_PALETTEINDEXED8 = 0;
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@ -189,10 +198,11 @@ void MxDirectDraw::DestroyButNotDirectDraw()
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}
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}
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}
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}
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// OFFSET: LEGO1 0x1009E880
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// OFFSET: LEGO1 0x1009E880 STUB
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const char* MxDirectDraw::ErrorToString(HRESULT error)
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const char* MxDirectDraw::ErrorToString(HRESULT error)
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{
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{
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//TODO
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//TODO
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return NULL;
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}
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}
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@ -938,7 +948,7 @@ void MxDirectDraw::unk1()
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// clear backBuffer
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// clear backBuffer
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line = (byte*)ddsd.lpSurface;
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line = (byte*)ddsd.lpSurface;
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for (int j = 0; j < ddsd.dwHeight; i++)
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for (unsigned int j = 0; j < ddsd.dwHeight; i++)
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{
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{
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memset(line, 0, ddsd.dwWidth);
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memset(line, 0, ddsd.dwWidth);
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line += ddsd.lPitch;
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line += ddsd.lPitch;
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@ -34,7 +34,7 @@ class MxDirectDraw
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GUID* p_guid;
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GUID* p_guid;
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Mode* m_mode_ARRAY;
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Mode* m_mode_ARRAY;
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int count;
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int count;
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DDCAPS_DX5 m_ddcaps;
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DDCAPS m_ddcaps;
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void* a_178;
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void* a_178;
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~DeviceModesInfo()
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~DeviceModesInfo()
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496
isle.mak
496
isle.mak
@ -137,6 +137,8 @@ CLEAN :
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-@erase "$(INTDIR)\mxcontrolpresenter.obj"
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-@erase "$(INTDIR)\mxcontrolpresenter.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxdirect3d.obj"
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-@erase "$(INTDIR)\mxdirectdraw.obj"
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-@erase "$(INTDIR)\mxdiskstreamcontroller.obj"
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-@erase "$(INTDIR)\mxdiskstreamcontroller.obj"
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-@erase "$(INTDIR)\mxdiskstreamprovider.obj"
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-@erase "$(INTDIR)\mxdiskstreamprovider.obj"
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-@erase "$(INTDIR)\mxdsaction.obj"
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-@erase "$(INTDIR)\mxdsaction.obj"
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@ -251,13 +253,13 @@ BSC32_SBRS= \
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /debug /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ddraw.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /debug /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
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# SUBTRACT LINK32 /pdb:none /map
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# SUBTRACT LINK32 /pdb:none /map
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
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odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no\
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odbccp32.lib winmm.lib ddraw.lib /nologo /subsystem:windows /dll\
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/pdb:"Release/LEGO1.PDB" /debug /machine:I386 /out:"Release/LEGO1.DLL"\
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/incremental:no /pdb:"Release/LEGO1.PDB" /debug /machine:I386\
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/implib:"Release/LEGO1.LIB"
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/out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
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LINK32_OBJS= \
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LINK32_OBJS= \
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"$(INTDIR)\act1state.obj" \
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"$(INTDIR)\act1state.obj" \
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"$(INTDIR)\act2brick.obj" \
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"$(INTDIR)\act2brick.obj" \
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@ -342,6 +344,8 @@ LINK32_OBJS= \
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"$(INTDIR)\mxcontrolpresenter.obj" \
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"$(INTDIR)\mxcontrolpresenter.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcriticalsection.obj" \
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"$(INTDIR)\mxcriticalsection.obj" \
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"$(INTDIR)\mxdirect3d.obj" \
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"$(INTDIR)\mxdirectdraw.obj" \
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"$(INTDIR)\mxdiskstreamcontroller.obj" \
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"$(INTDIR)\mxdiskstreamcontroller.obj" \
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"$(INTDIR)\mxdiskstreamprovider.obj" \
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"$(INTDIR)\mxdiskstreamprovider.obj" \
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"$(INTDIR)\mxdsaction.obj" \
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"$(INTDIR)\mxdsaction.obj" \
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@ -513,6 +517,8 @@ CLEAN :
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-@erase "$(INTDIR)\mxcontrolpresenter.obj"
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-@erase "$(INTDIR)\mxcontrolpresenter.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcore.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxcriticalsection.obj"
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-@erase "$(INTDIR)\mxdirect3d.obj"
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-@erase "$(INTDIR)\mxdirectdraw.obj"
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-@erase "$(INTDIR)\mxdiskstreamcontroller.obj"
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-@erase "$(INTDIR)\mxdiskstreamcontroller.obj"
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-@erase "$(INTDIR)\mxdiskstreamprovider.obj"
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-@erase "$(INTDIR)\mxdiskstreamprovider.obj"
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-@erase "$(INTDIR)\mxdsaction.obj"
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-@erase "$(INTDIR)\mxdsaction.obj"
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@ -629,13 +635,13 @@ BSC32_SBRS= \
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"Debug/LEGO1.DLL"
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib ddraw.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"Debug/LEGO1.DLL"
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# SUBTRACT LINK32 /pdb:none /map
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# SUBTRACT LINK32 /pdb:none /map
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
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odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:yes\
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odbccp32.lib winmm.lib ddraw.lib /nologo /subsystem:windows /dll\
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/pdb:"$(OUTDIR)/LEGO1.pdb" /debug /machine:I386 /out:"Debug/LEGO1.DLL"\
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/incremental:yes /pdb:"$(OUTDIR)/LEGO1.pdb" /debug /machine:I386\
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/implib:"$(OUTDIR)/LEGO1.lib"
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/out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib"
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LINK32_OBJS= \
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LINK32_OBJS= \
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"$(INTDIR)\act1state.obj" \
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"$(INTDIR)\act1state.obj" \
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"$(INTDIR)\act2brick.obj" \
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"$(INTDIR)\act2brick.obj" \
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@ -720,6 +726,8 @@ LINK32_OBJS= \
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"$(INTDIR)\mxcontrolpresenter.obj" \
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"$(INTDIR)\mxcontrolpresenter.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcore.obj" \
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"$(INTDIR)\mxcriticalsection.obj" \
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"$(INTDIR)\mxcriticalsection.obj" \
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"$(INTDIR)\mxdirect3d.obj" \
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"$(INTDIR)\mxdirectdraw.obj" \
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"$(INTDIR)\mxdiskstreamcontroller.obj" \
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"$(INTDIR)\mxdiskstreamcontroller.obj" \
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"$(INTDIR)\mxdiskstreamprovider.obj" \
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"$(INTDIR)\mxdiskstreamprovider.obj" \
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"$(INTDIR)\mxdsaction.obj" \
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"$(INTDIR)\mxdsaction.obj" \
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@ -2502,9 +2510,6 @@ DEP_CPP_LEGOT=\
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\legoworld.cpp
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SOURCE=.\LEGO1\legoworld.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_LEGOW=\
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DEP_CPP_LEGOW=\
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".\LEGO1\legoentity.h"\
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".\LEGO1\legoentity.h"\
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".\LEGO1\legoworld.h"\
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".\LEGO1\legoworld.h"\
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@ -2517,22 +2522,6 @@ DEP_CPP_LEGOW=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_LEGOW=\
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".\LEGO1\legoentity.h"\
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".\LEGO1\legoworld.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxentity.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\legoworld.obj" : $(SOURCE) $(DEP_CPP_LEGOW) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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@ -2714,9 +2703,6 @@ DEP_CPP_MXFLC=\
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\mxloopingsmkpresenter.cpp
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SOURCE=.\LEGO1\mxloopingsmkpresenter.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_MXLOO=\
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DEP_CPP_MXLOO=\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcriticalsection.h"\
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".\LEGO1\mxcriticalsection.h"\
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@ -2732,25 +2718,6 @@ DEP_CPP_MXLOO=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_MXLOO=\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxcriticalsection.h"\
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".\LEGO1\mxloopingsmkpresenter.h"\
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".\LEGO1\mxmediapresenter.h"\
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".\LEGO1\mxpresenter.h"\
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".\LEGO1\mxsmkpresenter.h"\
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".\LEGO1\mxtypes.h"\
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".\LEGO1\mxvideopresenter.h"\
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"$(INTDIR)\mxloopingsmkpresenter.obj" : $(SOURCE) $(DEP_CPP_MXLOO) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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@ -3345,9 +3312,6 @@ DEP_CPP_MXDSS=\
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\act3state.cpp
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SOURCE=.\LEGO1\act3state.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_ACT3ST=\
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DEP_CPP_ACT3ST=\
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".\LEGO1\act3state.h"\
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".\LEGO1\act3state.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\legostate.h"\
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@ -3359,29 +3323,11 @@ DEP_CPP_ACT3ST=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_ACT3ST=\
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".\LEGO1\act3state.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\act3state.obj" : $(SOURCE) $(DEP_CPP_ACT3ST) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\helicopterstate.cpp
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SOURCE=.\LEGO1\helicopterstate.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_HELICO=\
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DEP_CPP_HELICO=\
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".\LEGO1\helicopterstate.h"\
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".\LEGO1\helicopterstate.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\legostate.h"\
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@ -3393,29 +3339,11 @@ DEP_CPP_HELICO=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_HELICO=\
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".\LEGO1\helicopterstate.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\helicopterstate.obj" : $(SOURCE) $(DEP_CPP_HELICO) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\jukeboxstate.cpp
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SOURCE=.\LEGO1\jukeboxstate.cpp
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!IF "$(CFG)" == "LEGO1 - Win32 Release"
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DEP_CPP_JUKEBOX=\
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DEP_CPP_JUKEBOX=\
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".\LEGO1\jukeboxstate.h"\
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".\LEGO1\jukeboxstate.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\legostate.h"\
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@ -3427,29 +3355,11 @@ DEP_CPP_JUKEBOX=\
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$(CPP) $(CPP_PROJ) $(SOURCE)
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
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DEP_CPP_JUKEBOX=\
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".\LEGO1\jukeboxstate.h"\
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".\LEGO1\legostate.h"\
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".\LEGO1\mxcore.h"\
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".\LEGO1\mxtypes.h"\
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"$(INTDIR)\jukeboxstate.obj" : $(SOURCE) $(DEP_CPP_JUKEBOX) "$(INTDIR)"
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$(CPP) $(CPP_PROJ) $(SOURCE)
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!ENDIF
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# End Source File
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# End Source File
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################################################################################
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################################################################################
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# Begin Source File
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# Begin Source File
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SOURCE=.\LEGO1\legoact2state.cpp
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SOURCE=.\LEGO1\legoact2state.cpp
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|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_LEGOAC=\
|
DEP_CPP_LEGOAC=\
|
||||||
".\LEGO1\legoact2state.h"\
|
".\LEGO1\legoact2state.h"\
|
||||||
".\LEGO1\legostate.h"\
|
".\LEGO1\legostate.h"\
|
||||||
@ -3461,29 +3371,11 @@ DEP_CPP_LEGOAC=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_LEGOAC=\
|
|
||||||
".\LEGO1\legoact2state.h"\
|
|
||||||
".\LEGO1\legostate.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\legoact2state.obj" : $(SOURCE) $(DEP_CPP_LEGOAC) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\legopathcontroller.cpp
|
SOURCE=.\LEGO1\legopathcontroller.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_LEGOPATH=\
|
DEP_CPP_LEGOPATH=\
|
||||||
".\LEGO1\legopathcontroller.h"\
|
".\LEGO1\legopathcontroller.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3494,28 +3386,11 @@ DEP_CPP_LEGOPATH=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_LEGOPATH=\
|
|
||||||
".\LEGO1\legopathcontroller.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\legopathcontroller.obj" : $(SOURCE) $(DEP_CPP_LEGOPATH) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\legovideomanager.cpp
|
SOURCE=.\LEGO1\legovideomanager.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_LEGOV=\
|
DEP_CPP_LEGOV=\
|
||||||
".\LEGO1\lego3dmanager.h"\
|
".\LEGO1\lego3dmanager.h"\
|
||||||
".\LEGO1\lego3dview.h"\
|
".\LEGO1\lego3dview.h"\
|
||||||
@ -3537,39 +3412,11 @@ DEP_CPP_LEGOV=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_LEGOV=\
|
|
||||||
".\LEGO1\lego3dmanager.h"\
|
|
||||||
".\LEGO1\lego3dview.h"\
|
|
||||||
".\LEGO1\legovideomanager.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxcriticalsection.h"\
|
|
||||||
".\LEGO1\mxpalette.h"\
|
|
||||||
".\LEGO1\mxrect32.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
".\LEGO1\mxunknown100dc6b0.h"\
|
|
||||||
".\LEGO1\mxvariabletable.h"\
|
|
||||||
".\LEGO1\mxvideomanager.h"\
|
|
||||||
".\LEGO1\mxvideoparam.h"\
|
|
||||||
".\LEGO1\mxvideoparamflags.h"\
|
|
||||||
".\LEGO1\viewmanager.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\legovideomanager.obj" : $(SOURCE) $(DEP_CPP_LEGOV) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxbackgroundaudiomanager.cpp
|
SOURCE=.\LEGO1\mxbackgroundaudiomanager.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXBAC=\
|
DEP_CPP_MXBAC=\
|
||||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
".\LEGO1\mxbackgroundaudiomanager.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3581,29 +3428,11 @@ DEP_CPP_MXBAC=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXBAC=\
|
|
||||||
".\LEGO1\mxbackgroundaudiomanager.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxbackgroundaudiomanager.obj" : $(SOURCE) $(DEP_CPP_MXBAC)\
|
|
||||||
"$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdiskstreamprovider.cpp
|
SOURCE=.\LEGO1\mxdiskstreamprovider.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDISK=\
|
DEP_CPP_MXDISK=\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
".\LEGO1\mxdiskstreamprovider.h"\
|
".\LEGO1\mxdiskstreamprovider.h"\
|
||||||
@ -3615,29 +3444,11 @@ DEP_CPP_MXDISK=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDISK=\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdiskstreamprovider.h"\
|
|
||||||
".\LEGO1\mxstreamprovider.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdiskstreamprovider.obj" : $(SOURCE) $(DEP_CPP_MXDISK) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsaction.cpp
|
SOURCE=.\LEGO1\mxdsaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSA=\
|
DEP_CPP_MXDSA=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3650,30 +3461,11 @@ DEP_CPP_MXDSA=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSA=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsaction.obj" : $(SOURCE) $(DEP_CPP_MXDSA) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsanim.cpp
|
SOURCE=.\LEGO1\mxdsanim.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSAN=\
|
DEP_CPP_MXDSAN=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3688,32 +3480,11 @@ DEP_CPP_MXDSAN=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSAN=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsanim.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsanim.obj" : $(SOURCE) $(DEP_CPP_MXDSAN) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsevent.cpp
|
SOURCE=.\LEGO1\mxdsevent.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSE=\
|
DEP_CPP_MXDSE=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3728,32 +3499,11 @@ DEP_CPP_MXDSE=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSE=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsevent.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsevent.obj" : $(SOURCE) $(DEP_CPP_MXDSE) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsmediaaction.cpp
|
SOURCE=.\LEGO1\mxdsmediaaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSM=\
|
DEP_CPP_MXDSM=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3767,31 +3517,11 @@ DEP_CPP_MXDSM=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSM=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsmediaaction.obj" : $(SOURCE) $(DEP_CPP_MXDSM) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsmultiaction.cpp
|
SOURCE=.\LEGO1\mxdsmultiaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSMU=\
|
DEP_CPP_MXDSMU=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3805,31 +3535,11 @@ DEP_CPP_MXDSMU=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSMU=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmultiaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsmultiaction.obj" : $(SOURCE) $(DEP_CPP_MXDSMU) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsobjectaction.cpp
|
SOURCE=.\LEGO1\mxdsobjectaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSOB=\
|
DEP_CPP_MXDSOB=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3844,32 +3554,11 @@ DEP_CPP_MXDSOB=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSOB=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdsobjectaction.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsobjectaction.obj" : $(SOURCE) $(DEP_CPP_MXDSOB) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsparallelaction.cpp
|
SOURCE=.\LEGO1\mxdsparallelaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSP=\
|
DEP_CPP_MXDSP=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3884,32 +3573,11 @@ DEP_CPP_MXDSP=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSP=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmultiaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdsparallelaction.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsparallelaction.obj" : $(SOURCE) $(DEP_CPP_MXDSP) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsselectaction.cpp
|
SOURCE=.\LEGO1\mxdsselectaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSE=\
|
DEP_CPP_MXDSSE=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3925,33 +3593,11 @@ DEP_CPP_MXDSSE=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSE=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmultiaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdsparallelaction.h"\
|
|
||||||
".\LEGO1\mxdsselectaction.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsselectaction.obj" : $(SOURCE) $(DEP_CPP_MXDSSE) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsserialaction.cpp
|
SOURCE=.\LEGO1\mxdsserialaction.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSER=\
|
DEP_CPP_MXDSSER=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -3966,32 +3612,11 @@ DEP_CPP_MXDSSER=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSER=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmultiaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdsserialaction.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsserialaction.obj" : $(SOURCE) $(DEP_CPP_MXDSSER) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdssound.cpp
|
SOURCE=.\LEGO1\mxdssound.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSO=\
|
DEP_CPP_MXDSSO=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -4006,32 +3631,11 @@ DEP_CPP_MXDSSO=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSO=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdssound.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdssound.obj" : $(SOURCE) $(DEP_CPP_MXDSSO) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdsstill.cpp
|
SOURCE=.\LEGO1\mxdsstill.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSST=\
|
DEP_CPP_MXDSST=\
|
||||||
".\LEGO1\mxatomid.h"\
|
".\LEGO1\mxatomid.h"\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
@ -4046,32 +3650,11 @@ DEP_CPP_MXDSST=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSST=\
|
|
||||||
".\LEGO1\mxatomid.h"\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdsaction.h"\
|
|
||||||
".\LEGO1\mxdsmediaaction.h"\
|
|
||||||
".\LEGO1\mxdsobject.h"\
|
|
||||||
".\LEGO1\mxdsstill.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdsstill.obj" : $(SOURCE) $(DEP_CPP_MXDSST) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxdssubscriber.cpp
|
SOURCE=.\LEGO1\mxdssubscriber.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSU=\
|
DEP_CPP_MXDSSU=\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
".\LEGO1\mxdssubscriber.h"\
|
".\LEGO1\mxdssubscriber.h"\
|
||||||
@ -4082,28 +3665,11 @@ DEP_CPP_MXDSSU=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
|
||||||
|
|
||||||
DEP_CPP_MXDSSU=\
|
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxdssubscriber.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxdssubscriber.obj" : $(SOURCE) $(DEP_CPP_MXDSSU) "$(INTDIR)"
|
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
################################################################################
|
################################################################################
|
||||||
# Begin Source File
|
# Begin Source File
|
||||||
|
|
||||||
SOURCE=.\LEGO1\mxloopingflcpresenter.cpp
|
SOURCE=.\LEGO1\mxloopingflcpresenter.cpp
|
||||||
|
|
||||||
!IF "$(CFG)" == "LEGO1 - Win32 Release"
|
|
||||||
|
|
||||||
DEP_CPP_MXLOOP=\
|
DEP_CPP_MXLOOP=\
|
||||||
".\LEGO1\mxcore.h"\
|
".\LEGO1\mxcore.h"\
|
||||||
".\LEGO1\mxcriticalsection.h"\
|
".\LEGO1\mxcriticalsection.h"\
|
||||||
@ -4119,24 +3685,28 @@ DEP_CPP_MXLOOP=\
|
|||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ELSEIF "$(CFG)" == "LEGO1 - Win32 Debug"
|
# End Source File
|
||||||
|
################################################################################
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
DEP_CPP_MXLOOP=\
|
SOURCE=.\LEGO1\mxdirect3d.cpp
|
||||||
".\LEGO1\mxcore.h"\
|
|
||||||
".\LEGO1\mxcriticalsection.h"\
|
|
||||||
".\LEGO1\mxflcpresenter.h"\
|
|
||||||
".\LEGO1\mxloopingflcpresenter.h"\
|
|
||||||
".\LEGO1\mxmediapresenter.h"\
|
|
||||||
".\LEGO1\mxpresenter.h"\
|
|
||||||
".\LEGO1\mxtypes.h"\
|
|
||||||
".\LEGO1\mxvideopresenter.h"\
|
|
||||||
|
|
||||||
|
|
||||||
"$(INTDIR)\mxloopingflcpresenter.obj" : $(SOURCE) $(DEP_CPP_MXLOOP) "$(INTDIR)"
|
"$(INTDIR)\mxdirect3d.obj" : $(SOURCE) "$(INTDIR)"
|
||||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
!ENDIF
|
# End Source File
|
||||||
|
################################################################################
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\LEGO1\mxdirectdraw.cpp
|
||||||
|
DEP_CPP_MXDIR=\
|
||||||
|
".\LEGO1\mxdirectdraw.h"\
|
||||||
|
|
||||||
|
|
||||||
|
"$(INTDIR)\mxdirectdraw.obj" : $(SOURCE) $(DEP_CPP_MXDIR) "$(INTDIR)"
|
||||||
|
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||||
|
|
||||||
|
|
||||||
# End Source File
|
# End Source File
|
||||||
# End Target
|
# End Target
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user