Rename variable

This commit is contained in:
Christian Semmler 2024-01-18 19:50:55 -05:00
parent 931503f3da
commit 60493fd9a8

View File

@ -46,7 +46,7 @@ void MxFlcPresenter::CreateBitmap()
void MxFlcPresenter::LoadFrame(MxStreamChunk* p_chunk)
{
MxU32* data = (MxU32*) p_chunk->GetData();
MxS32 length = *data;
MxS32 rectCount = *data;
data++;
MxRect32* rects = (MxRect32*) data;
@ -56,14 +56,14 @@ void MxFlcPresenter::LoadFrame(MxStreamChunk* p_chunk)
&m_bitmap->GetBitmapInfo()->m_bmiHeader,
m_bitmap->GetBitmapData(),
m_flcHeader,
&rects[length],
&rects[rectCount],
&decodedColorMap
);
if (((MxDSMediaAction*) m_action)->GetPaletteManagement() && decodedColorMap)
RealizePalette();
for (MxS32 i = 0; i < length; i++) {
for (MxS32 i = 0; i < rectCount; i++) {
MxRect32 rect(rects[i]);
rect.AddPoint(m_location);
MVideoManager()->InvalidateRect(rect);