BeachHouseEntity::VTable0x50

This commit is contained in:
Joshua Peisach 2024-03-29 13:32:32 -04:00
parent 7431d9d650
commit 5fa6ec8521
No known key found for this signature in database
GPG Key ID: 41C3D4189AFEDB5A
2 changed files with 34 additions and 2 deletions

View File

@ -20,8 +20,7 @@ class BeachHouseEntity : public BuildingEntity {
return !strcmp(p_name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
// STUB: LEGO1 0x100153b0
MxLong VTable0x50(MxParam& p_param) override { return 0; }
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f970
// BeachHouseEntity::`scalar deleting destructor'

View File

@ -1,3 +1,36 @@
#include "beachhouseentity.h"
#include "act1state.h"
#include "isle.h"
#include "isle_actions.h"
#include "islepathactor.h"
#include "legoanimationmanager.h"
#include "legogamestate.h"
#include "legoomni.h"
#include "legoutils.h"
#include "legoworld.h"
#include "misc.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(BeachHouseEntity, 0x68)
// FUNCTION: LEGO1 0x100153b0
MxLong BeachHouseEntity::VTable0x50(MxParam& p_param)
{
if (FUN_1003ef60()) {
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
state->SetUnknown18(0);
if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
CurrentActor()->VTable0xe4();
}
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
isle->SetDestLocation(LegoGameState::Area::e_jetskibuild);
AnimationManager()->FUN_10061010(NULL);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
}
return 1;
}