Implement MxDisplaySurface::DrawTransparentRLE

This commit is contained in:
disinvite 2024-12-16 23:18:46 -05:00
parent cfa3769abf
commit 5f9cf3c51f
2 changed files with 153 additions and 13 deletions

View File

@ -99,14 +99,14 @@ class MxDisplaySurface : public MxCore {
LPDIRECTDRAWSURFACE GetDirectDrawSurface2() { return m_ddSurface2; }
MxVideoParam& GetVideoParam() { return m_videoParam; }
void FUN_100bb500(
MxU8** p_bitmapData,
MxU8** p_surfaceData,
void DrawTransparentRLE(
MxU8*& p_bitmapData,
MxU8*& p_surfaceData,
MxU32 p_bitmapSize,
MxS32 p_width,
MxS32 p_height,
MxLong p_pitch,
MxU32 p_bpp
MxU8 p_bpp
);
private:

View File

@ -529,7 +529,7 @@ void MxDisplaySurface::VTable0x30(
MxU8* surface = (MxU8*) ddsd.lpSurface + p_right + (p_bottom * ddsd.lPitch);
if (p_und) {
MxS32 size = p_bitmap->GetBmiHeader()->biSizeImage;
FUN_100bb500(&data, &surface, size, p_width, p_height, ddsd.lPitch, 8);
DrawTransparentRLE(data, surface, size, p_width, p_height, ddsd.lPitch, 8);
}
else {
MxLong stride = -p_width + GetAdjustedStride(p_bitmap);
@ -555,7 +555,7 @@ void MxDisplaySurface::VTable0x30(
MxU8* surface = (MxU8*) ddsd.lpSurface + (2 * p_right) + (p_bottom * ddsd.lPitch);
if (p_und) {
MxS32 size = p_bitmap->GetBmiHeader()->biSizeImage;
FUN_100bb500(&data, &surface, size, p_width, p_height, ddsd.lPitch, 16);
DrawTransparentRLE(data, surface, size, p_width, p_height, ddsd.lPitch, 16);
}
else {
MxLong stride = -p_width + GetAdjustedStride(p_bitmap);
@ -584,19 +584,159 @@ void MxDisplaySurface::VTable0x30(
m_ddSurface2->Unlock(ddsd.lpSurface);
}
// STUB: LEGO1 0x100bb500
// STUB: BETA10 0x10140cd6
void MxDisplaySurface::FUN_100bb500(
MxU8** p_bitmapData,
MxU8** p_surfaceData,
// FUNCTION: LEGO1 0x100bb500
// FUNCTION: BETA10 0x10140cd6
void MxDisplaySurface::DrawTransparentRLE(
MxU8*& p_bitmapData,
MxU8*& p_surfaceData,
MxU32 p_bitmapSize,
MxS32 p_width,
MxS32 p_height,
MxLong p_pitch,
MxU32 p_bpp
MxU8 p_bpp
)
{
// TODO
/* Assumes partial RLE for the bitmap: only the skipped pixels are compressed.
The drawn pixels are uncompressed. The procedure is:
1. Read 3 bytes from p_bitmapData. Skip this many pixels on the surface.
2. Read 3 bytes from p_bitmapData. Draw this many pixels on the surface.
3. Repeat until the end of p_bitmapData is reached. */
MxU8* end = p_bitmapData + p_bitmapSize;
MxU8* surf_copy = p_surfaceData; // unused?
// The total number of pixels drawn or skipped
MxU32 count = 0;
// Used in both 8 and 16 bit branches
MxU32 n_skip;
MxU32 n_draw;
MxU32 t;
if (p_bpp == 16) {
// DECOMP: why goto?
goto sixteen_bit;
}
while (p_bitmapData < end) {
n_skip = *p_bitmapData++;
t = *p_bitmapData++;
n_skip += t << 8;
t = *p_bitmapData++;
n_skip += t << 16;
MxS32 row_remainder = p_width - count % p_width;
count += n_skip;
if (n_skip >= row_remainder) {
p_surfaceData += row_remainder; // skip the rest of this row
n_skip -= row_remainder;
p_surfaceData += p_pitch - p_width; // seek to start of next row
p_surfaceData += p_pitch * (n_skip / p_width); // skip entire rows if any
}
// skip any pixels at the start of this row
p_surfaceData += n_skip % p_width;
if (p_bitmapData >= end) {
break;
}
n_draw = *p_bitmapData++;
t = *p_bitmapData++;
n_draw += t << 8;
t = *p_bitmapData++;
n_draw += t << 16;
row_remainder = p_width - count % p_width;
count += n_draw;
if (n_draw >= row_remainder) {
memcpy(p_surfaceData, p_bitmapData, row_remainder);
p_surfaceData += row_remainder;
p_bitmapData += row_remainder;
n_draw -= row_remainder;
// seek to start of bitmap on this screen row
p_surfaceData += p_pitch - p_width;
MxS32 rows = n_draw / p_width;
for (MxU32 i = 0; i < rows; i++) {
memcpy(p_surfaceData, p_bitmapData, p_width);
p_bitmapData += p_width;
p_surfaceData += p_pitch;
}
}
MxS32 tail = n_draw % p_width;
memcpy(p_surfaceData, p_bitmapData, tail);
p_surfaceData += tail;
p_bitmapData += tail;
}
return;
sixteen_bit:
while (p_bitmapData < end) {
n_skip = *p_bitmapData++;
t = *p_bitmapData++;
n_skip += t << 8;
t = *p_bitmapData++;
n_skip += t << 16;
MxS32 row_remainder = p_width - count % p_width;
count += n_skip;
if (n_skip >= row_remainder) {
p_surfaceData += 2 * row_remainder;
n_skip -= row_remainder;
p_surfaceData += p_pitch - 2 * p_width;
p_surfaceData += p_pitch * (n_skip / p_width);
}
p_surfaceData += 2 * (n_skip % p_width);
if (p_bitmapData >= end) {
break;
}
n_draw = *p_bitmapData++;
t = *p_bitmapData++;
n_draw += t << 8;
t = *p_bitmapData++;
n_draw += t << 16;
row_remainder = p_width - count % p_width;
count += n_draw;
if (n_draw >= row_remainder) {
// memcpy
for (MxU32 j = 0; j < row_remainder; j++) {
*((MxU16*) p_surfaceData) = m_16bitPal[*p_bitmapData++];
p_surfaceData += 2;
}
n_draw -= row_remainder;
p_surfaceData += p_pitch - 2 * p_width;
MxS32 rows = n_draw / p_width;
for (MxU32 i = 0; i < rows; i++) {
// memcpy
for (MxS32 j = 0; j < p_width; j++) {
*((MxU16*) p_surfaceData) = m_16bitPal[*p_bitmapData++];
p_surfaceData += 2;
}
p_surfaceData += p_pitch - 2 * p_width;
}
}
MxS32 tail = n_draw % p_width;
// memcpy
for (MxS32 j = 0; j < tail; j++) {
*((MxU16*) p_surfaceData) = m_16bitPal[*p_bitmapData++];
p_surfaceData += 2;
}
}
}
// STUB: LEGO1 0x100bb850