Remove DLL expor decls

This commit is contained in:
Christian Semmler 2024-01-24 20:00:59 -05:00
parent 01991d1843
commit 5f430d7389
44 changed files with 135 additions and 149 deletions

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@ -384,8 +384,6 @@ if (ISLE_BUILD_APP)
ISLE/define.cpp
)
target_compile_definitions(isle PRIVATE ISLE_APP)
# Use internal DirectX 5 if required
target_link_libraries(isle PRIVATE $<$<BOOL:${ISLE_USE_DX5}>:DirectX5::DirectX5>)

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@ -32,7 +32,7 @@ class LegoAnimationManager : public MxCore {
void FUN_1005f720(undefined4);
void FUN_10064670(MxBool);
__declspec(dllexport) static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
// SYNTHETIC: LEGO1 0x1005ed10
// LegoAnimationManager::`scalar deleting destructor'

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@ -7,7 +7,7 @@
// SIZE 0x30
class LegoBackgroundColor : public MxVariable {
public:
__declspec(dllexport) LegoBackgroundColor(const char* p_key, const char* p_value);
LegoBackgroundColor(const char* p_key, const char* p_value);
virtual void SetValue(const char* p_colorString) override;
private:

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@ -19,7 +19,7 @@ class LegoBuildingManager : public MxCore {
return "LegoBuildingManager";
}
__declspec(dllexport) static void configureLegoBuildingManager(MxS32);
static void configureLegoBuildingManager(MxS32);
void FUN_1002fa00();

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@ -19,12 +19,8 @@ class LegoEntity : public MxEntity {
// Inlined at 0x100853f7
inline LegoEntity() { Init(); }
#ifdef ISLE_APP
__declspec(dllexport) virtual ~LegoEntity() override;
#else
// FUNCTION: LEGO1 0x1000c290
__declspec(dllexport) virtual ~LegoEntity() override { Destroy(TRUE); }
#endif
virtual ~LegoEntity() override { Destroy(TRUE); }
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4

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@ -20,13 +20,13 @@ struct ColorStringStruct {
// SIZE 0x430
class LegoGameState {
public:
__declspec(dllexport) LegoGameState();
__declspec(dllexport) ~LegoGameState();
__declspec(dllexport) MxResult Load(MxULong);
__declspec(dllexport) MxResult Save(MxULong);
__declspec(dllexport) void SerializePlayersInfo(MxS16);
__declspec(dllexport) void SerializeScoreHistory(MxS16 p_flags);
__declspec(dllexport) void SetSavePath(char*);
LegoGameState();
~LegoGameState();
MxResult Load(MxULong);
MxResult Save(MxULong);
void SerializePlayersInfo(MxS16);
void SerializeScoreHistory(MxS16 p_flags);
void SetSavePath(char*);
LegoState* GetState(const char* p_stateName);
LegoState* CreateState(const char* p_stateName);

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@ -32,9 +32,9 @@ class LegoInputManager : public MxPresenter {
LegoInputManager();
virtual ~LegoInputManager() override;
__declspec(dllexport) void QueueEvent(NotificationId p_id, MxU8 p_modifier, MxLong p_x, MxLong p_y, MxU8 p_key);
__declspec(dllexport) void Register(MxCore*);
__declspec(dllexport) void UnRegister(MxCore*);
void QueueEvent(NotificationId p_id, MxU8 p_modifier, MxLong p_x, MxLong p_y, MxU8 p_key);
void Register(MxCore*);
void UnRegister(MxCore*);
virtual MxResult Tickle() override; // vtable+0x8

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@ -9,7 +9,7 @@ class AutoROI;
// SIZE 0x6c (discovered through inline constructor at 0x10009ae6)
class LegoModelPresenter : public MxVideoPresenter {
public:
__declspec(dllexport) static void configureLegoModelPresenter(MxS32 p_modelPresenterConfig);
static void configureLegoModelPresenter(MxS32 p_modelPresenterConfig);
// FUNCTION: LEGO1 0x1000ccb0
inline const char* ClassName() const override // vtable+0xc

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@ -9,7 +9,7 @@
// SIZE 0x70
class LegoNavController : public MxCore {
public:
__declspec(dllexport) static void GetDefaults(
static void GetDefaults(
int* p_mouseDeadzone,
float* p_movementMaxSpeed,
float* p_turnMaxSpeed,
@ -22,7 +22,7 @@ class LegoNavController : public MxCore {
float* p_rotationSensitivity,
MxBool* p_turnUseVelocity
);
__declspec(dllexport) static void SetDefaults(
static void SetDefaults(
int p_mouseDeadzone,
float p_movementMaxSpeed,
float p_turnMaxSpeed,

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@ -68,11 +68,11 @@ class LegoOmni : public MxOmni {
c_clearScreen = 0x04
};
__declspec(dllexport) void CreateBackgroundAudio();
__declspec(dllexport) void RemoveWorld(const MxAtomId&, MxLong);
__declspec(dllexport) static int GetCurrPathInfo(LegoPathBoundary**, MxS32&);
__declspec(dllexport) static void CreateInstance();
__declspec(dllexport) static LegoOmni* GetInstance();
void CreateBackgroundAudio();
void RemoveWorld(const MxAtomId&, MxLong);
static int GetCurrPathInfo(LegoPathBoundary**, MxS32&);
static void CreateInstance();
static LegoOmni* GetInstance();
LegoOmni();
virtual ~LegoOmni(); // vtable+00
@ -153,16 +153,16 @@ class LegoOmni : public MxOmni {
MxBool m_unk0x13c; // 0x13c
};
__declspec(dllexport) MxBackgroundAudioManager* BackgroundAudioManager();
__declspec(dllexport) LegoGameState* GameState();
__declspec(dllexport) const char* GetNoCD_SourceName();
__declspec(dllexport) LegoInputManager* InputManager();
__declspec(dllexport) LegoOmni* Lego();
__declspec(dllexport) LegoEntity* PickEntity(MxLong, MxLong);
__declspec(dllexport) LegoROI* PickROI(MxLong, MxLong);
__declspec(dllexport) LegoSoundManager* SoundManager();
__declspec(dllexport) MxTransitionManager* TransitionManager();
__declspec(dllexport) LegoVideoManager* VideoManager();
MxBackgroundAudioManager* BackgroundAudioManager();
LegoGameState* GameState();
const char* GetNoCD_SourceName();
LegoInputManager* InputManager();
LegoOmni* Lego();
LegoEntity* PickEntity(MxLong, MxLong);
LegoROI* PickROI(MxLong, MxLong);
LegoSoundManager* SoundManager();
MxTransitionManager* TransitionManager();
LegoVideoManager* VideoManager();
LegoAnimationManager* AnimationManager();
LegoBuildingManager* BuildingManager();

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@ -24,7 +24,7 @@ class LegoPartPresenter : public MxMediaPresenter {
virtual MxResult AddToManager() override; // vtable+0x34
virtual void Destroy() override; // vtable+0x38
__declspec(dllexport) static void configureLegoPartPresenter(MxS32, MxS32);
static void configureLegoPartPresenter(MxS32, MxS32);
// SYNTHETIC: LEGO1 0x1000d060
// LegoPartPresenter::`scalar deleting destructor'

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@ -19,11 +19,11 @@ class LegoVideoManager : public MxVideoManager {
LegoVideoManager();
virtual ~LegoVideoManager() override;
__declspec(dllexport) int EnableRMDevice();
__declspec(dllexport) int DisableRMDevice();
int EnableRMDevice();
int DisableRMDevice();
void EnableFullScreenMovie(MxBool p_enable);
__declspec(dllexport) void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
__declspec(dllexport) void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
virtual MxResult Tickle() override; // vtable+0x8
virtual void Destroy() override; // vtable+0x18

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@ -22,8 +22,8 @@ typedef set<MxPresenter*, PresenterSetCompare> MxPresenterSet;
// SIZE 0xf8
class LegoWorld : public LegoEntity {
public:
__declspec(dllexport) LegoWorld();
__declspec(dllexport) virtual ~LegoWorld() override; // vtable+0x0
LegoWorld();
virtual ~LegoWorld() override; // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8

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@ -10,7 +10,7 @@ class LegoWorldPresenter : public LegoEntityPresenter {
LegoWorldPresenter();
virtual ~LegoWorldPresenter() override; // vtable+0x0
__declspec(dllexport) static void configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality);
static void configureLegoWorldPresenter(MxS32 p_legoWorldPresenterQuality);
// FUNCTION: LEGO1 0x10066630
inline virtual const char* ClassName() const override // vtable+0x0c

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@ -39,7 +39,7 @@ class MxBackgroundAudioManager : public MxCore {
void FUN_1007ef40();
void FadeInOrFadeOut();
__declspec(dllexport) void Enable(MxBool p_enable);
void Enable(MxBool p_enable);
virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS);
void Stop();

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@ -13,7 +13,7 @@ class MxTransitionManager : public MxCore {
MxTransitionManager();
virtual ~MxTransitionManager() override; // vtable+0x0
__declspec(dllexport) void SetWaitIndicator(MxVideoPresenter* p_waitIndicator);
void SetWaitIndicator(MxVideoPresenter* p_waitIndicator);
virtual MxResult Tickle(); // vtable+0x8

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@ -23,8 +23,8 @@ class LegoROI : public ViewROI {
// Note: Actually part of parent class (doesn't exist yet)
virtual void UpdateWorldBoundingVolumes() override; // vtable+0x18
__declspec(dllexport) void SetDisplayBB(int p_displayBB);
__declspec(dllexport) static void configureLegoROI(int p_roi);
void SetDisplayBB(int p_displayBB);
static void configureLegoROI(int p_roi);
static void SetSomeHandlerFunction(ROIHandler p_func);
static unsigned char CallTheHandlerFunction(

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@ -1,7 +1,7 @@
#include <windows.h>
// FUNCTION: LEGO1 0x10091ee0
__declspec(dllexport) BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
return TRUE;
}

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@ -34,9 +34,9 @@ class MxDirectDraw {
void* m_unk0x178; // 0x178
};
__declspec(dllexport) int FlipToGDISurface();
__declspec(dllexport) static int GetPrimaryBitDepth();
__declspec(dllexport) int Pause(int);
int FlipToGDISurface();
static int GetPrimaryBitDepth();
int Pause(int);
MxDirectDraw();
virtual ~MxDirectDraw();

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@ -14,9 +14,9 @@ enum LookupMode {
// SIZE 0x04
class MxAtomId {
public:
__declspec(dllexport) MxAtomId(const char*, LookupMode);
__declspec(dllexport) MxAtomId& operator=(const MxAtomId& p_atomId);
__declspec(dllexport) ~MxAtomId();
MxAtomId(const char*, LookupMode);
MxAtomId& operator=(const MxAtomId& p_atomId);
~MxAtomId();
MxAtomId() { this->m_internal = 0; }

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@ -34,14 +34,14 @@ struct MxBITMAPINFO {
// VTABLE: LEGO1 0x100dc7b0
class MxBitmap : public MxCore {
public:
__declspec(dllexport) MxBitmap();
__declspec(dllexport) virtual ~MxBitmap(); // vtable+00
MxBitmap();
virtual ~MxBitmap(); // vtable+00
virtual MxResult ImportBitmap(MxBitmap* p_bitmap); // vtable+14
virtual MxResult ImportBitmapInfo(MxBITMAPINFO* p_info); // vtable+18
virtual MxResult SetSize(MxS32 p_width, MxS32 p_height, MxPalette* p_palette, MxBool); // vtable+1c
virtual MxResult LoadFile(HANDLE p_handle); // vtable+20
__declspec(dllexport) virtual MxLong Read(const char* p_filename); // vtable+24
virtual MxLong Read(const char* p_filename); // vtable+24
// FUNCTION: LEGO1 0x1004e0d0
virtual int VTable0x28(int) { return -1; }; // vtable+28
@ -63,10 +63,10 @@ class MxBitmap : public MxCore {
MxS32 p_bottom,
MxS32 p_width,
MxS32 p_height
); // vtable+30
__declspec(dllexport) virtual MxPalette* CreatePalette(); // vtable+34
virtual void ImportPalette(MxPalette* p_palette); // vtable+38
virtual MxResult SetBitDepth(MxBool); // vtable+3c
); // vtable+30
virtual MxPalette* CreatePalette(); // vtable+34
virtual void ImportPalette(MxPalette* p_palette); // vtable+38
virtual MxResult SetBitDepth(MxBool); // vtable+3c
virtual MxResult StretchBits(
HDC p_hdc,
MxS32 p_xSrc,

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@ -12,9 +12,9 @@ class MxParam;
// SIZE 0x8
class MxCore {
public:
__declspec(dllexport) MxCore();
__declspec(dllexport) virtual ~MxCore(); // vtable+00
__declspec(dllexport) virtual MxLong Notify(MxParam& p_param); // vtable+04
MxCore();
virtual ~MxCore(); // vtable+00
virtual MxLong Notify(MxParam& p_param); // vtable+04
// FUNCTION: LEGO1 0x10001f70
virtual MxResult Tickle() { return SUCCESS; }; // vtable+08

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@ -6,9 +6,9 @@
// SIZE 0x1c
class MxCriticalSection {
public:
__declspec(dllexport) MxCriticalSection();
__declspec(dllexport) ~MxCriticalSection();
__declspec(dllexport) static void SetDoMutex();
MxCriticalSection();
~MxCriticalSection();
static void SetDoMutex();
void Enter();
void Leave();

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@ -24,8 +24,8 @@ class MxDSAction : public MxDSObject {
c_bit11 = 0x400,
};
__declspec(dllexport) MxDSAction();
__declspec(dllexport) virtual ~MxDSAction();
MxDSAction();
virtual ~MxDSAction();
void CopyFrom(MxDSAction& p_dsAction);
MxDSAction& operator=(MxDSAction& p_dsAction);

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@ -11,8 +11,8 @@
// VTABLE: LEGO1 0x100dc890
class MxDSFile : public MxDSSource {
public:
__declspec(dllexport) MxDSFile(const char* p_filename, MxULong p_skipReadingChunks);
__declspec(dllexport) virtual ~MxDSFile(); // vtable+0x0
MxDSFile(const char* p_filename, MxULong p_skipReadingChunks);
virtual ~MxDSFile(); // vtable+0x0
// FUNCTION: LEGO1 0x100c0120
inline virtual const char* ClassName() const override // vtable+0x0c
@ -27,12 +27,12 @@ class MxDSFile : public MxDSSource {
return !strcmp(p_name, MxDSFile::ClassName()) || MxDSSource::IsA(p_name);
}
__declspec(dllexport) virtual MxLong Open(MxULong); // vtable+0x14
__declspec(dllexport) virtual MxLong Close(); // vtable+0x18
__declspec(dllexport) virtual MxResult Read(unsigned char*, MxULong); // vtable+0x20
__declspec(dllexport) virtual MxLong Seek(MxLong, int); // vtable+0x24
__declspec(dllexport) virtual MxULong GetBufferSize(); // vtable+0x28
__declspec(dllexport) virtual MxULong GetStreamBuffersNum(); // vtable+0x2c
virtual MxLong Open(MxULong); // vtable+0x14
virtual MxLong Close(); // vtable+0x18
virtual MxResult Read(unsigned char*, MxULong); // vtable+0x20
virtual MxLong Seek(MxLong, int); // vtable+0x24
virtual MxULong GetBufferSize(); // vtable+0x28
virtual MxULong GetStreamBuffersNum(); // vtable+0x2c
inline void SetFileName(const char* p_filename) { m_filename = p_filename; }

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@ -32,7 +32,7 @@ class MxDSObject : public MxCore {
void CopyFrom(MxDSObject& p_dsObject);
MxDSObject& operator=(MxDSObject& p_dsObject);
__declspec(dllexport) void SetObjectName(const char* p_objectName);
void SetObjectName(const char* p_objectName);
void SetSourceName(const char* p_sourceName);
// FUNCTION: LEGO1 0x100bf730

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@ -12,7 +12,7 @@
class MXIOINFO {
public:
MXIOINFO();
__declspec(dllexport) ~MXIOINFO();
~MXIOINFO();
MxU16 Open(const char*, MxULong);
MxU16 Close(MxLong);

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@ -28,14 +28,14 @@ class MxStreamController;
// SIZE 0x68
class MxOmni : public MxCore {
public:
__declspec(dllexport) static void DestroyInstance();
__declspec(dllexport) static const char* GetCD();
__declspec(dllexport) static const char* GetHD();
__declspec(dllexport) static MxOmni* GetInstance();
__declspec(dllexport) static MxBool IsSound3D();
__declspec(dllexport) static void SetCD(const char* p_cd);
__declspec(dllexport) static void SetHD(const char* p_hd);
__declspec(dllexport) static void SetSound3D(MxBool p_use3dSound);
static void DestroyInstance();
static const char* GetCD();
static const char* GetHD();
static MxOmni* GetInstance();
static MxBool IsSound3D();
static void SetCD(const char* p_cd);
static void SetHD(const char* p_hd);
static void SetSound3D(MxBool p_use3dSound);
MxOmni();
virtual ~MxOmni() override;
@ -96,15 +96,15 @@ class MxOmni : public MxCore {
MxBool m_timerRunning; // 0x64
};
__declspec(dllexport) MxTickleManager* TickleManager();
__declspec(dllexport) MxTimer* Timer();
__declspec(dllexport) MxStreamer* Streamer();
__declspec(dllexport) MxSoundManager* MSoundManager();
__declspec(dllexport) MxVariableTable* VariableTable();
__declspec(dllexport) MxMusicManager* MusicManager();
__declspec(dllexport) MxEventManager* EventManager();
__declspec(dllexport) MxResult Start(MxDSAction*);
__declspec(dllexport) MxNotificationManager* NotificationManager();
MxTickleManager* TickleManager();
MxTimer* Timer();
MxStreamer* Streamer();
MxSoundManager* MSoundManager();
MxVariableTable* VariableTable();
MxMusicManager* MusicManager();
MxEventManager* EventManager();
MxResult Start(MxDSAction*);
MxNotificationManager* NotificationManager();
MxVideoManager* MVideoManager();
MxAtomIdCounterSet* AtomIdCounterSet();

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@ -21,7 +21,7 @@ class MxOmniCreateFlags {
c_createStreamer = 0x04
};
__declspec(dllexport) MxOmniCreateFlags();
MxOmniCreateFlags();
inline const MxBool CreateObjectFactory() const { return this->m_flags1 & c_createObjectFactory; }
inline const MxBool CreateVariableTable() const { return this->m_flags1 & c_createVariableTable; }

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@ -11,7 +11,7 @@
// VTABLE: LEGO1 0x100dc218
class MxOmniCreateParam : public MxParam {
public:
__declspec(dllexport) MxOmniCreateParam(
MxOmniCreateParam(
const char* p_mediaPath,
struct HWND__* p_windowHandle,
MxVideoParam& p_vparam,

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@ -10,8 +10,8 @@
// SIZE 0x414
class MxPalette : public MxCore {
public:
__declspec(dllexport) MxBool operator==(MxPalette& p_other);
__declspec(dllexport) void Detach();
MxBool operator==(MxPalette& p_other);
void Detach();
MxPalette();
MxPalette(const RGBQUAD*);

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@ -28,14 +28,10 @@ class MxPresenter : public MxCore {
MxPresenter() { Init(); }
#ifdef ISLE_APP
__declspec(dllexport) virtual ~MxPresenter() override; // vtable+0x00
#else
// FUNCTION: LEGO1 0x1000bf00
__declspec(dllexport) virtual ~MxPresenter() override{}; // vtable+0x00
#endif
virtual ~MxPresenter() override{}; // vtable+0x00
__declspec(dllexport) virtual MxResult Tickle() override; // vtable+0x08
virtual MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1000bfe0
inline virtual const char* ClassName() const override // vtable+0xc
@ -73,14 +69,10 @@ class MxPresenter : public MxCore {
virtual void Unk5Tickle() { ProgressTickleState(e_done); }; // vtable+0x28
protected:
#ifdef ISLE_APP
__declspec(dllexport) virtual void DoneTickle(); // vtable+0x2c
#else
// FUNCTION: LEGO1 0x1000bee0
__declspec(dllexport) virtual void DoneTickle() { ProgressTickleState(e_idle); }; // vtable+0x2c
#endif
virtual void DoneTickle() { ProgressTickleState(e_idle); }; // vtable+0x2c
__declspec(dllexport) virtual void ParseExtra(); // vtable+0x30
virtual void ParseExtra(); // vtable+0x30
inline void ProgressTickleState(TickleState p_tickleState)
{
@ -95,8 +87,8 @@ class MxPresenter : public MxCore {
// FUNCTION: LEGO1 0x1000bf80
virtual void Destroy() { Init(); }; // vtable+0x38
__declspec(dllexport) virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
__declspec(dllexport) virtual void EndAction(); // vtable+0x40
virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
virtual void EndAction(); // vtable+0x40
// FUNCTION: LEGO1 0x1000bf90
virtual void SetTickleState(TickleState p_tickleState) { ProgressTickleState(p_tickleState); } // vtable+0x44
@ -113,7 +105,7 @@ class MxPresenter : public MxCore {
// FUNCTION: LEGO1 0x1000bfd0
virtual MxBool IsHit(MxS32 p_x, MxS32 p_y) { return FALSE; }; // vtable+0x50
__declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54
virtual void Enable(MxBool p_enable); // vtable+0x54
MxEntity* CreateEntity(const char* p_name);
void SendToCompositePresenter(MxOmni*);
@ -133,7 +125,7 @@ class MxPresenter : public MxCore {
// MxPresenter::`scalar deleting destructor'
protected:
__declspec(dllexport) void Init();
void Init();
TickleState m_currentTickleState; // 0x8
MxU32 m_previousTickleStates; // 0x0c

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@ -5,8 +5,8 @@
class MxScheduler {
public:
__declspec(dllexport) static MxScheduler* GetInstance();
__declspec(dllexport) void StartMultiTasking(MxULong);
static MxScheduler* GetInstance();
void StartMultiTasking(MxULong);
};
#endif // MXSCHEDULER_H

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@ -78,8 +78,8 @@ class MxStreamer : public MxCore {
MxStreamer();
virtual ~MxStreamer() override; // vtable+0x0
__declspec(dllexport) MxStreamController* Open(const char* p_name, MxU16 p_openMode);
__declspec(dllexport) MxLong Close(const char* p_name);
MxStreamController* Open(const char* p_name, MxU16 p_openMode);
MxLong Close(const char* p_name);
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4

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@ -7,9 +7,9 @@
// SIZE 0x10
class MxString : public MxCore {
public:
__declspec(dllexport) MxString(const MxString& p_str);
__declspec(dllexport) virtual ~MxString();
__declspec(dllexport) const MxString& operator=(const char* p_data);
MxString(const MxString& p_str);
virtual ~MxString();
const MxString& operator=(const char* p_data);
MxString();
MxString(const char*);

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@ -12,7 +12,7 @@ class MxTimer : public MxCore {
void Start();
void Stop();
__declspec(dllexport) MxLong GetRealTime();
MxLong GetRealTime();
inline MxLong GetTime()
{

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@ -69,10 +69,10 @@ MxBool GetRectIntersection(
MxS32* p_height
);
__declspec(dllexport) void MakeSourceName(char*, const char*);
__declspec(dllexport) void SetOmniUserMessage(void (*)(const char*, int));
void MakeSourceName(char*, const char*);
void SetOmniUserMessage(void (*)(const char*, int));
void FUN_100b7220(MxDSAction* p_action, MxU32 p_newFlags, MxBool p_setFlags);
__declspec(dllexport) MxDSObject* CreateStreamObject(MxDSFile*, MxS16);
MxDSObject* CreateStreamObject(MxDSFile*, MxS16);
MxBool KeyValueStringParse(char*, const char*, const char*);

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@ -10,9 +10,9 @@
class MxVariableTable : public MxHashTable<MxVariable*> {
public:
MxVariableTable() { m_customDestructor = Destroy; }
__declspec(dllexport) void SetVariable(const char* p_key, const char* p_value);
__declspec(dllexport) void SetVariable(MxVariable* p_var);
__declspec(dllexport) const char* GetVariable(const char* p_key);
void SetVariable(const char* p_key, const char* p_value);
void SetVariable(MxVariable* p_var);
const char* GetVariable(const char* p_key);
static void Destroy(MxVariable* p_obj) { p_obj->Destroy(); }

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@ -30,8 +30,8 @@ class MxVideoManager : public MxMediaManager {
); // vtable+0x28
virtual MxResult Create(MxVideoParam& p_videoParam, MxU32 p_frequencyMS, MxBool p_createThread); // vtable+0x2c
__declspec(dllexport) void InvalidateRect(MxRect32&);
__declspec(dllexport) virtual MxResult RealizePalette(MxPalette*); // vtable+0x30
void InvalidateRect(MxRect32&);
virtual MxResult RealizePalette(MxPalette*); // vtable+0x30
virtual void UpdateView(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height); // vtable+0x34
MxResult Init();

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@ -13,13 +13,13 @@
// SIZE 0x24
class MxVideoParam {
public:
__declspec(dllexport) MxVideoParam();
__declspec(dllexport) MxVideoParam(MxVideoParam& p_videoParam);
MxVideoParam();
MxVideoParam(MxVideoParam& p_videoParam);
__declspec(dllexport)
MxVideoParam(MxRect32& p_rect, MxPalette* p_palette, MxULong p_backBuffers, MxVideoParamFlags& p_flags);
__declspec(dllexport) MxVideoParam& operator=(const MxVideoParam& p_videoParam);
__declspec(dllexport) ~MxVideoParam();
__declspec(dllexport) void SetDeviceName(char* p_deviceId);
MxVideoParam& operator=(const MxVideoParam& p_videoParam);
~MxVideoParam();
void SetDeviceName(char* p_deviceId);
inline MxVideoParamFlags& Flags() { return m_flags; }

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@ -7,7 +7,7 @@
class MxVideoParamFlags {
public:
__declspec(dllexport) MxVideoParamFlags();
MxVideoParamFlags();
inline void SetFullScreen(BOOL p_e) { m_flags1.m_bit0 = p_e; }
inline void SetFlipSurfaces(BOOL p_e) { m_flags1.m_bit1 = p_e; }

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@ -3,11 +3,11 @@
class RealtimeView {
public:
__declspec(dllexport) static float GetPartsThreshold();
__declspec(dllexport) static float GetUserMaxLOD();
__declspec(dllexport) static void SetPartsThreshold(float);
static float GetPartsThreshold();
static float GetUserMaxLOD();
static void SetPartsThreshold(float);
static void UpdateMaxLOD();
__declspec(dllexport) static void SetUserMaxLOD(float);
static void SetUserMaxLOD(float);
};
#endif // REALTIMEVIEW_H

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@ -10,7 +10,7 @@ class ViewManager {
ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view);
virtual ~ViewManager();
__declspec(dllexport) void RemoveAll(ViewROI*);
void RemoveAll(ViewROI*);
void SetPOVSource(const OrientableROI* point_of_view);
void SetResolution(int width, int height);

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@ -109,9 +109,9 @@ Classes should be annotated using the `SIZE` marker to indicate their size. If y
// SIZE 0x1c
class MxCriticalSection {
public:
__declspec(dllexport) MxCriticalSection();
__declspec(dllexport) ~MxCriticalSection();
__declspec(dllexport) static void SetDoMutex();
MxCriticalSection();
~MxCriticalSection();
static void SetDoMutex();
```
## Member variables (**WIP**)