From 5ede6c4b3966df330a7e6e14ce976c0b54bced6f Mon Sep 17 00:00:00 2001 From: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Sun, 18 Jun 2023 19:35:48 -0700 Subject: [PATCH] improved script and project --- isle.mak | 32 ++++++++++++-------------------- isle.mdp | Bin 47616 -> 47616 bytes tools/reccomp/reccomp.py | 17 +++++++++++++++++ 3 files changed, 29 insertions(+), 20 deletions(-) diff --git a/isle.mak b/isle.mak index edf56f23..f9e92b96 100644 --- a/isle.mak +++ b/isle.mak @@ -80,9 +80,9 @@ CLEAN : CPP=cl.exe # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c -# ADD CPP /nologo /MT /W3 /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/LEGO1.PCH" /YX /c +# ADD CPP /nologo /MT /W3 /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c CPP_PROJ=/nologo /MT /W3 /GX /Zi /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\ - /Fp"Release/LEGO1.PCH" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c + /Fp"$(INTDIR)/LEGO1.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c CPP_OBJS=.\LEGO1\Release/ CPP_SBRS=.\. @@ -119,11 +119,9 @@ BSC32_SBRS= \ LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /debug /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB" +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /debug /machine:I386 /out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB" # SUBTRACT LINK32 /pdb:none LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ - advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ - odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no\ /pdb:"Release/LEGO1.PDB" /map:"Release/LEGO1.MAP" /debug /machine:I386\ @@ -195,9 +193,9 @@ CLEAN : CPP=cl.exe # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c -# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"Debug/LEGO1.PCH" /YX /c +# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c CPP_PROJ=/nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\ - /Fp"Debug/LEGO1.PCH" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c + /Fp"$(INTDIR)/LEGO1.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c CPP_OBJS=.\LEGO1\Debug/ CPP_SBRS=.\. @@ -234,11 +232,9 @@ BSC32_SBRS= \ LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 -# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL" +# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /out:"Debug/LEGO1.DLL" # SUBTRACT LINK32 /pdb:none LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ - advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ - odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ odbccp32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:yes\ /pdb:"$(OUTDIR)/LEGO1.pdb" /map:"$(INTDIR)/LEGO1.map" /debug /machine:I386\ @@ -296,9 +292,9 @@ CLEAN : CPP=cl.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c -# ADD CPP /nologo /W3 /GX /Zi /O2 /I "LEGO1" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/ISLE.PCH" /YX /c +# ADD CPP /nologo /W3 /GX /Zi /O2 /I "LEGO1" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c CPP_PROJ=/nologo /ML /W3 /GX /Zi /O2 /I "LEGO1" /D "WIN32" /D "NDEBUG" /D\ - "_WINDOWS" /Fp"Release/ISLE.PCH" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c + "_WINDOWS" /Fp"$(INTDIR)/ISLE.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c CPP_OBJS=.\ISLE\Release/ CPP_SBRS=.\. @@ -337,7 +333,7 @@ BSC32_SBRS= \ LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib lego1.lib dsound.lib /nologo /subsystem:windows /pdb:"Release/ISLE.PDB" /debug /machine:I386 /out:"Release/ISLE.EXE" /LIBPATH:"ISLE/ext" -# SUBTRACT LINK32 /pdb:none /map +# SUBTRACT LINK32 /pdb:none LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ odbccp32.lib winmm.lib lego1.lib dsound.lib /nologo /subsystem:windows\ @@ -390,9 +386,9 @@ CLEAN : CPP=cl.exe # ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c -# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "LEGO1" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"Debug/ISLE.PCH" /YX /c +# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "LEGO1" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "LEGO1" /D "WIN32" /D "_DEBUG" /D\ - "_WINDOWS" /Fp"Debug/ISLE.PCH" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c + "_WINDOWS" /Fp"$(INTDIR)/ISLE.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c CPP_OBJS=.\ISLE\Debug/ CPP_SBRS=.\. @@ -431,7 +427,7 @@ BSC32_SBRS= \ LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib winmm.lib lego1.lib dsound.lib /nologo /subsystem:windows /pdb:"Debug/ISLE.PDB" /debug /machine:I386 /out:"Debug/ISLE.EXE" /LIBPATH:"ISLE/ext" -# SUBTRACT LINK32 /pdb:none /map +# SUBTRACT LINK32 /pdb:none LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\ advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\ odbccp32.lib winmm.lib lego1.lib dsound.lib /nologo /subsystem:windows\ @@ -609,11 +605,7 @@ DEP_CPP_MXOMN=\ SOURCE=.\LEGO1\mxvideoparam.cpp DEP_CPP_MXVID=\ - ".\LEGO1\mxpalette.h"\ - ".\LEGO1\mxrect32.h"\ - ".\LEGO1\mxvariabletable.h"\ ".\LEGO1\mxvideoparam.h"\ - ".\LEGO1\mxvideoparamflags.h"\ "$(INTDIR)\mxvideoparam.obj" : $(SOURCE) $(DEP_CPP_MXVID) "$(INTDIR)" diff --git a/isle.mdp b/isle.mdp index 04efe89b24bd67fc62fe0ce73bca65f731be8ad4..c9155f671ed0c3cd7540bf203fedfd9f160270f7 100644 GIT binary patch delta 356 zcmZqp!qo7EX@L}f;bCS5Mg}*=84QycB3LGE7UcTKxJX6_ySM=kaTgro5l)L0xVSbg zVPdLh1lq#Ds=&;^P{M!=ob{cxwHfq%LlpGGjTQ9WBNX(bG8OdwjTH1<6qLd}{fv#2 zz)U|ESEo>S2s<7q?&2RF4CJ{LDEYX$`y0jtrRIRl1zG?GFdE8bV$h$gm?AbgAw}Fp zFXR7z0S4!g)QS?9{N#|-+=86Ml2ir;9VD&)q2LdYehI`-DTb9mb9VuKvbj9v5$on_ i30j;23~USxOu!K2V4lSAgJ}}O;6s9Rb9 delta 179 zcmZqp!qo7EX@L~K;6Y{vMg}*=84QycB3LGE7UcTKxJX6_ySM=kaTgro5l;Lww=**^ zp_