From 5dbedf2e0f87bef3d65fde2ecce1e8b8c8c214df Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Thu, 11 Apr 2024 07:28:25 -0400 Subject: [PATCH] refac --- LEGO1/lego/legoomni/src/paths/legopathactor.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/LEGO1/lego/legoomni/src/paths/legopathactor.cpp b/LEGO1/lego/legoomni/src/paths/legopathactor.cpp index 74f6ffee..37ca19e7 100644 --- a/LEGO1/lego/legoomni/src/paths/legopathactor.cpp +++ b/LEGO1/lego/legoomni/src/paths/legopathactor.cpp @@ -67,11 +67,7 @@ MxResult LegoPathActor::VTable0x88( Vector3* v3 = p_destEdge.GetOpposingPoint(p_boundary); Vector3* v4 = p_destEdge.GetPoint(p_boundary); - Mx3DPointFloat p1; - Mx3DPointFloat p2; - Mx3DPointFloat p3; - Mx3DPointFloat p4; - Mx3DPointFloat p5; + Mx3DPointFloat p1, p2, p3, p4, p5; p1 = *v2; ((Vector3&) p1).Sub(v1);