From 52ba5497e5592bb1e86c85c6ab5164dc3d1bd940 Mon Sep 17 00:00:00 2001 From: jonschz Date: Wed, 7 Aug 2024 21:59:33 +0200 Subject: [PATCH] cleanup --- .../legoomni/src/race/legoracespecial.cpp | 34 +++++++++---------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/LEGO1/lego/legoomni/src/race/legoracespecial.cpp b/LEGO1/lego/legoomni/src/race/legoracespecial.cpp index c77e8e2f..2523cebd 100644 --- a/LEGO1/lego/legoomni/src/race/legoracespecial.cpp +++ b/LEGO1/lego/legoomni/src/race/legoracespecial.cpp @@ -243,29 +243,29 @@ MxResult LegoCarRaceActor::VTable0x9c() Vector3* v2 = m_destEdge->CCWVertex(*m_boundary); assert(v1 && v2); - Mx3DPointFloat local_64; - local_64[0] = (*v1)[0] + ((*v2)[0] - (*v1)[0]) * m_unk0xe4; - local_64[1] = (*v1)[1] + ((*v2)[1] - (*v1)[1]) * m_unk0xe4; - local_64[2] = (*v1)[2] + ((*v2)[2] - (*v1)[2]) * m_unk0xe4; + Mx3DPointFloat point1; + point1[0] = (*v1)[0] + ((*v2)[0] - (*v1)[0]) * m_unk0xe4; + point1[1] = (*v1)[1] + ((*v2)[1] - (*v1)[1]) * m_unk0xe4; + point1[2] = (*v1)[2] + ((*v2)[2] - (*v1)[2]) * m_unk0xe4; - Mx3DPointFloat local_50; - Mx3DPointFloat local_20; - Mx3DPointFloat local_3c; - Mx3DPointFloat local_78; + Mx3DPointFloat point2; + Mx3DPointFloat point3; + Mx3DPointFloat point4; + Mx3DPointFloat point5; - m_destEdge->FUN_1002ddc0(*m_boundary, local_50); - m_destEdge->FUN_1002ddc0(*m_boundary, local_20); + m_destEdge->FUN_1002ddc0(*m_boundary, point2); + m_destEdge->FUN_1002ddc0(*m_boundary, point3); - local_3c.EqualsCross(&local_50, m_boundary->GetUnknown0x14()); - local_78.EqualsCross(m_boundary->GetUnknown0x14(), &local_20); + point4.EqualsCross(&point2, m_boundary->GetUnknown0x14()); + point5.EqualsCross(m_boundary->GetUnknown0x14(), &point3); - local_3c.Unitize(); - local_78.Unitize(); + point4.Unitize(); + point5.Unitize(); - ((Vector3*) &local_3c)->Mul(5.0f); - ((Vector3*) &local_78)->Mul(5.0f); + ((Vector3*) &point4)->Mul(5.0f); + ((Vector3*) &point5)->Mul(5.0f); - MxResult res = VTable0x80(Vector3(m_roi->GetWorldPosition()), local_3c, local_64, local_78); + MxResult res = VTable0x80(Vector3(m_roi->GetWorldPosition()), point4, point1, point5); #ifndef NDEBUG // BETA10 only if (res) {