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add GetInstance fix
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@ -15,7 +15,7 @@ LegoOmni::~LegoOmni()
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// OFFSET: LEGO1 0x1005ad10
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LegoOmni *LegoOmni::GetInstance()
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{
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return (LegoOmni *) m_instance;
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return (LegoOmni*)MxOmni::GetInstance();
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}
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// OFFSET: LEGO1 0x10015700
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@ -84,7 +84,7 @@ class LegoOmni : public MxOmni
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char m_unk94[0x4];
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LegoBuildingManager* m_buildingManager; // 0x98
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LegoGameState *m_gameState; // 0x9c
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char m_unka0[0x94];
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MxDSAction m_action;
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MxBackgroundAudioManager *m_bkgAudioManager; // 0x134
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MxTransitionManager *m_transitionManager; // 0x138
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int m_unk13c;
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