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Update legoinputmanager.h
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@ -39,7 +39,7 @@ class LegoInputManager : public MxPresenter {
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virtual MxResult Tickle() override; // vtable+0x8
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// FUNCTION: LEGO1 0x1005b8c0
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virtual MxResult PutData() { return SUCCESS; }; // vtable+0x4c
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virtual MxResult PutData() override { return SUCCESS; }; // vtable+0x4c
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MxResult Create(HWND p_hwnd);
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void Destroy();
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