LegoTexturePresenter::Read

This commit is contained in:
Christian Semmler 2024-03-09 09:54:04 -05:00
parent fb800db862
commit 4f888b601e
9 changed files with 185 additions and 66 deletions

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@ -1,8 +1,8 @@
#ifndef ACT1STATE_H #ifndef ACT1STATE_H
#define ACT1STATE_H #define ACT1STATE_H
#include "legonamedtexture.h"
#include "legostate.h" #include "legostate.h"
#include "legoutil.h"
#include "roi/legoroi.h" #include "roi/legoroi.h"
// VTABLE: LEGO1 0x100d7028 // VTABLE: LEGO1 0x100d7028
@ -101,21 +101,21 @@ class Act1State : public LegoState {
NamedPlane m_unk0x070; // 0x070 NamedPlane m_unk0x070; // 0x070
NamedPlane m_unk0x0bc; // 0x0bc NamedPlane m_unk0x0bc; // 0x0bc
NamedPlane m_unk0x108; // 0x108 NamedPlane m_unk0x108; // 0x108
NamedTexture* m_unk0x154; // 0x154 LegoNamedTexture* m_unk0x154; // 0x154
NamedTexture* m_unk0x158; // 0x158 LegoNamedTexture* m_unk0x158; // 0x158
NamedTexture* m_unk0x15c; // 0x15c LegoNamedTexture* m_unk0x15c; // 0x15c
MxCore* m_unk0x160; // 0x160 MxCore* m_unk0x160; // 0x160
NamedPlane m_unk0x164; // 0x164 NamedPlane m_unk0x164; // 0x164
NamedTexture* m_unk0x1b0; // 0x1b0 LegoNamedTexture* m_unk0x1b0; // 0x1b0
NamedTexture* m_unk0x1b4; // 0x1b4 LegoNamedTexture* m_unk0x1b4; // 0x1b4
MxCore* m_unk0x1b8; // 0x1b8 MxCore* m_unk0x1b8; // 0x1b8
NamedPlane m_unk0x1bc; // 0x1bc NamedPlane m_unk0x1bc; // 0x1bc
NamedTexture* m_unk0x208; // 0x208 LegoNamedTexture* m_unk0x208; // 0x208
MxCore* m_unk0x20c; // 0x20c MxCore* m_unk0x20c; // 0x20c
NamedPlane m_unk0x210; // 0x210 NamedPlane m_unk0x210; // 0x210
NamedTexture* m_unk0x25c; // 0x25c LegoNamedTexture* m_unk0x25c; // 0x25c
NamedTexture* m_unk0x260; // 0x260 LegoNamedTexture* m_unk0x260; // 0x260
NamedTexture* m_unk0x264; // 0x264 LegoNamedTexture* m_unk0x264; // 0x264
MxCore* m_unk0x268; // 0x268 MxCore* m_unk0x268; // 0x268
}; };

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@ -0,0 +1,27 @@
#ifndef LEGONAMEDTEXTURE_H
#define LEGONAMEDTEXTURE_H
#include "misc/legotexture.h"
#include "mxstring.h"
// SIZE 0x14
class LegoNamedTexture {
public:
LegoNamedTexture(const char* p_textureName, LegoTexture* p_texture)
{
m_name = p_textureName;
m_texture = p_texture;
}
~LegoNamedTexture() { delete m_texture; }
// FUNCTION: LEGO1 0x1003f920
const MxString* GetName() const { return &m_name; }
LegoTexture* GetTexture() { return m_texture; }
private:
MxString m_name; // 0x00
LegoTexture* m_texture; // 0x04
};
#endif // LEGONAMEDTEXTURE_H

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@ -0,0 +1,53 @@
#ifndef LEGONAMEDTEXTURELIST_H
#define LEGONAMEDTEXTURELIST_H
#include "legonamedtexture.h"
#include "mxlist.h"
// VTABLE: LEGO1 0x100d8110
// class MxCollection<LegoNamedTexture *>
// VTABLE: LEGO1 0x100d8128
// class MxList<LegoNamedTexture *>
// VTABLE: LEGO1 0x100d8140
// class MxPtrList<LegoNamedTexture>
// VTABLE: LEGO1 0x100d8158
// SIZE 0x18
class LegoNamedTextureList : public MxPtrList<LegoNamedTexture> {
public:
LegoNamedTextureList() : MxPtrList<LegoNamedTexture>(TRUE) {}
// SYNTHETIC: LEGO1 0x1004f040
// LegoNamedTextureList::`scalar deleting destructor'
};
// TEMPLATE: LEGO1 0x1004eec0
// MxCollection<LegoNamedTexture *>::Compare
// TEMPLATE: LEGO1 0x1004eed0
// MxCollection<LegoNamedTexture *>::~MxCollection<LegoNamedTexture *>
// TEMPLATE: LEGO1 0x1004ef20
// MxCollection<LegoNamedTexture *>::Destroy
// TEMPLATE: LEGO1 0x1004ef30
// MxList<LegoNamedTexture *>::~MxList<LegoNamedTexture *>
// TEMPLATE: LEGO1 0x1004efc0
// MxPtrList<LegoNamedTexture>::Destroy
// TEMPLATE: LEGO1 0x1004f0b0
// MxPtrList<LegoNamedTexture>::~MxPtrList<LegoNamedTexture>
// SYNTHETIC: LEGO1 0x1004f100
// MxCollection<LegoNamedTexture *>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x1004f170
// MxList<LegoNamedTexture *>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x1004f220
// MxPtrList<LegoNamedTexture>::`scalar deleting destructor'
#endif // LEGONAMEDTEXTURELIST_H

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@ -1,13 +1,14 @@
#ifndef LEGOTEXTUREPRESENTER_H #ifndef LEGOTEXTUREPRESENTER_H
#define LEGOTEXTUREPRESENTER_H #define LEGOTEXTUREPRESENTER_H
#include "legonamedtexturelist.h"
#include "mxmediapresenter.h" #include "mxmediapresenter.h"
// VTABLE: LEGO1 0x100d4d90 // VTABLE: LEGO1 0x100d4d90
// SIZE 0x54 (from inlined construction at 0x10009bb5) // SIZE 0x54 (from inlined construction at 0x10009bb5)
class LegoTexturePresenter : public MxMediaPresenter { class LegoTexturePresenter : public MxMediaPresenter {
public: public:
LegoTexturePresenter() : m_textureData(NULL) {} LegoTexturePresenter() : m_textures(NULL) {}
~LegoTexturePresenter() override; ~LegoTexturePresenter() override;
// FUNCTION: LEGO1 0x1000ce50 // FUNCTION: LEGO1 0x1000ce50
@ -34,7 +35,7 @@ class LegoTexturePresenter : public MxMediaPresenter {
void FUN_1004f290(); void FUN_1004f290();
private: private:
MxDSChunk* m_textureData; // 0x54 LegoNamedTextureList* m_textures; // 0x50
}; };
#endif // LEGOTEXTUREPRESENTER_H #endif // LEGOTEXTUREPRESENTER_H

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@ -13,23 +13,7 @@
class MxAtomId; class MxAtomId;
class LegoEntity; class LegoEntity;
class LegoAnimPresenter; class LegoAnimPresenter;
class LegoNamedTexture;
class LegoTexture;
// SIZE 0x14
class NamedTexture {
public:
~NamedTexture() { delete m_texture; }
// FUNCTION: LEGO1 0x1003f920
const MxString* GetName() const { return &m_name; }
LegoTexture* GetTexture() { return m_texture; }
private:
MxString m_name; // 0x00
LegoTexture* m_texture; // 0x04
};
void FUN_1003e050(LegoAnimPresenter* p_presenter); void FUN_1003e050(LegoAnimPresenter* p_presenter);
Extra::ActionType MatchActionString(const char*); Extra::ActionType MatchActionString(const char*);
@ -42,9 +26,9 @@ void SetAppCursor(WPARAM p_wparam);
MxBool FUN_1003ef60(); MxBool FUN_1003ef60();
MxBool RemoveFromWorld(MxAtomId& p_atomId1, MxS32 p_id1, MxAtomId& p_atomId2, MxS32 p_id2); MxBool RemoveFromWorld(MxAtomId& p_atomId1, MxS32 p_id1, MxAtomId& p_atomId2, MxS32 p_id2);
void SetLightPosition(MxU32); void SetLightPosition(MxU32);
NamedTexture* ReadNamedTexture(LegoFile* p_file); LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
void FUN_1003f540(LegoFile* p_file, const char* p_filename); void FUN_1003f540(LegoFile* p_file, const char* p_filename);
void WriteNamedTexture(LegoFile* p_file, NamedTexture* p_texture); void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture);
// SYNTHETIC: LEGO1 0x10034b40 // SYNTHETIC: LEGO1 0x10034b40
// LegoTexture::`scalar deleting destructor' // LegoTexture::`scalar deleting destructor'

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@ -1,5 +1,7 @@
#include "act1state.h" #include "act1state.h"
#include "legoutil.h"
DECOMP_SIZE_ASSERT(Act1State, 0x26c) DECOMP_SIZE_ASSERT(Act1State, 0x26c)
DECOMP_SIZE_ASSERT(Act1State::NamedPlane, 0x4c) DECOMP_SIZE_ASSERT(Act1State::NamedPlane, 0x4c)

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@ -1,6 +1,7 @@
#include "legoutil.h" #include "legoutil.h"
#include "legoinputmanager.h" #include "legoinputmanager.h"
#include "legonamedtexture.h"
#include "legoomni.h" #include "legoomni.h"
#include "legoworld.h" #include "legoworld.h"
#include "legoworldlist.h" #include "legoworldlist.h"
@ -13,8 +14,6 @@
#include <process.h> #include <process.h>
#include <string.h> #include <string.h>
DECOMP_SIZE_ASSERT(NamedTexture, 0x14)
// STUB: LEGO1 0x1003e050 // STUB: LEGO1 0x1003e050
void FUN_1003e050(LegoAnimPresenter* p_presenter) void FUN_1003e050(LegoAnimPresenter* p_presenter)
{ {
@ -297,7 +296,7 @@ void SetLightPosition(MxU32)
} }
// STUB: LEGO1 0x1003f3b0 // STUB: LEGO1 0x1003f3b0
NamedTexture* ReadNamedTexture(LegoFile* p_file) LegoNamedTexture* ReadNamedTexture(LegoFile* p_file)
{ {
return NULL; return NULL;
} }
@ -308,7 +307,7 @@ void FUN_1003f540(LegoFile* p_file, const char* p_filename)
} }
// FUNCTION: LEGO1 0x1003f8a0 // FUNCTION: LEGO1 0x1003f8a0
void WriteNamedTexture(LegoFile* p_file, NamedTexture* p_texture) void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture)
{ {
p_file->FUN_10006030(*p_texture->GetName()); p_file->FUN_10006030(*p_texture->GetName());
p_texture->GetTexture()->Write(p_file); p_texture->GetTexture()->Write(p_file);

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@ -2,9 +2,12 @@
#include "legoomni.h" #include "legoomni.h"
#include "legovideomanager.h" #include "legovideomanager.h"
#include "misc/legostorage.h"
#include "mxcompositepresenter.h" #include "mxcompositepresenter.h"
DECOMP_SIZE_ASSERT(LegoTexturePresenter, 0x54) DECOMP_SIZE_ASSERT(LegoTexturePresenter, 0x54)
DECOMP_SIZE_ASSERT(LegoNamedTexture, 0x14)
DECOMP_SIZE_ASSERT(LegoNamedTextureList, 0x18)
// FUNCTION: LEGO1 0x1004eb40 // FUNCTION: LEGO1 0x1004eb40
LegoTexturePresenter::~LegoTexturePresenter() LegoTexturePresenter::~LegoTexturePresenter()
@ -19,11 +22,62 @@ MxResult LegoTexturePresenter::AddToManager()
return SUCCESS; return SUCCESS;
} }
// STUB: LEGO1 0x1004ebd0 // FUNCTION: LEGO1 0x1004ebd0
MxResult LegoTexturePresenter::Read(MxDSChunk& p_chunk) MxResult LegoTexturePresenter::Read(MxDSChunk& p_chunk)
{ {
// TODO MxResult result = FAILURE;
return SUCCESS; LegoMemory storage(p_chunk.GetData());
LegoChar* textureName = NULL;
LegoS32 hardwareMode = VideoManager()->GetDirect3D()->AssignedDevice()->GetHardwareMode();
m_textures = new LegoNamedTextureList();
LegoU32 numTextures, i;
if (storage.Read(&numTextures, sizeof(numTextures)) != SUCCESS) {
goto done;
}
for (i = 0; i < numTextures; i++) {
LegoU32 textureNameLength;
LegoTexture* texture;
LegoNamedTexture* namedTexture;
if (storage.Read(&textureNameLength, sizeof(textureNameLength)) != SUCCESS) {
goto done;
}
textureName = new LegoChar[textureNameLength + 1];
if (storage.Read(textureName, textureNameLength) != SUCCESS) {
goto done;
}
textureName[textureNameLength] = '\0';
strlwr(textureName);
texture = new LegoTexture();
if (texture->Read(&storage, hardwareMode) != SUCCESS) {
goto done;
}
namedTexture = new LegoNamedTexture(textureName, texture);
m_textures->Append(namedTexture);
delete[] textureName;
textureName = NULL;
}
result = SUCCESS;
done:
if (textureName != NULL) {
delete[] textureName;
}
if (result != SUCCESS && m_textures != NULL) {
delete m_textures;
m_textures = NULL;
}
return result;
} }
// STUB: LEGO1 0x1004f290 // STUB: LEGO1 0x1004f290

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@ -42,6 +42,9 @@ class MxMediaPresenter : public MxPresenter {
void Enable(MxBool p_enable) override; // vtable+0x54 void Enable(MxBool p_enable) override; // vtable+0x54
virtual void LoopChunk(MxStreamChunk* p_chunk); // vtable+0x58 virtual void LoopChunk(MxStreamChunk* p_chunk); // vtable+0x58
MxStreamChunk* CurrentChunk();
MxStreamChunk* NextChunk();
// SYNTHETIC: LEGO1 0x1000c680 // SYNTHETIC: LEGO1 0x1000c680
// MxMediaPresenter::`scalar deleting destructor' // MxMediaPresenter::`scalar deleting destructor'
@ -53,10 +56,6 @@ class MxMediaPresenter : public MxPresenter {
void Init(); void Init();
void Destroy(MxBool p_fromDestructor); void Destroy(MxBool p_fromDestructor);
public:
MxStreamChunk* CurrentChunk();
MxStreamChunk* NextChunk();
}; };
// SYNTHETIC: LEGO1 0x100b46e0 // SYNTHETIC: LEGO1 0x100b46e0