Update var names based on beta

This commit is contained in:
Christian Semmler 2024-03-31 09:59:33 -04:00
parent 891b838ff8
commit 488251564a
3 changed files with 25 additions and 25 deletions

View File

@ -58,8 +58,8 @@ class LegoCharacterManager {
LegoCharacterData* GetData(LegoROI* p_roi); LegoCharacterData* GetData(LegoROI* p_roi);
MxBool FUN_10084ec0(LegoROI* p_roi); MxBool FUN_10084ec0(LegoROI* p_roi);
MxU32 FUN_10085140(LegoROI* p_roi, MxBool p_und); MxU32 FUN_10085140(LegoROI* p_roi, MxBool p_und);
LegoROI* FUN_10085210(const char* p_name, const char* p_roiName, MxBool p_createEntity); LegoROI* FUN_10085210(const char* p_name, const char* p_lodName, MxBool p_createEntity);
LegoROI* FUN_10085a80(const char* p_name, const char* p_roiName, MxBool p_createEntity); LegoROI* FUN_10085a80(const char* p_name, const char* p_lodName, MxBool p_createEntity);
static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; } static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; }

View File

@ -495,7 +495,7 @@ void LegoCharacterManager::SetCustomizeAnimFile(const char* p_value)
} }
// FUNCTION: LEGO1 0x10085210 // FUNCTION: LEGO1 0x10085210
LegoROI* LegoCharacterManager::FUN_10085210(const char* p_name, const char* p_roiName, MxBool p_createEntity) LegoROI* LegoCharacterManager::FUN_10085210(const char* p_name, const char* p_lodName, MxBool p_createEntity)
{ {
LegoROI* roi = NULL; LegoROI* roi = NULL;
@ -503,7 +503,7 @@ LegoROI* LegoCharacterManager::FUN_10085210(const char* p_name, const char* p_ro
Tgl::Renderer* renderer = VideoManager()->GetRenderer(); Tgl::Renderer* renderer = VideoManager()->GetRenderer();
ViewLODListManager* lodManager = GetViewLODListManager(); ViewLODListManager* lodManager = GetViewLODListManager();
LegoTextureContainer* textureContainer = TextureContainer(); LegoTextureContainer* textureContainer = TextureContainer();
ViewLODList* lodList = lodManager->Lookup(p_roiName); ViewLODList* lodList = lodManager->Lookup(p_lodName);
if (lodList == NULL || lodList->Size() == 0) { if (lodList == NULL || lodList->Size() == 0) {
return NULL; return NULL;
@ -562,7 +562,7 @@ MxResult LegoCharacterManager::FUN_10085870(LegoROI* p_roi)
} }
// FUNCTION: LEGO1 0x10085a80 // FUNCTION: LEGO1 0x10085a80
LegoROI* LegoCharacterManager::FUN_10085a80(const char* p_name, const char* p_roiName, MxBool p_createEntity) LegoROI* LegoCharacterManager::FUN_10085a80(const char* p_name, const char* p_lodName, MxBool p_createEntity)
{ {
return FUN_10085210(p_name, p_roiName, p_createEntity); return FUN_10085210(p_name, p_lodName, p_createEntity);
} }

View File

@ -166,25 +166,25 @@ void LegoAnimPresenter::FUN_100692b0()
} }
} }
else if (unk0x04 == 4) { else if (unk0x04 == 4) {
LegoChar* src = new LegoChar[strlen(str)]; LegoChar* baseName = new LegoChar[strlen(str)];
strcpy(src, str + 1); strcpy(baseName, str + 1);
strlwr(src); strlwr(baseName);
LegoChar* und = FUN_10069150(str); LegoChar* und = FUN_10069150(str);
roi = CharacterManager()->FUN_10085a80(und, src, TRUE); roi = CharacterManager()->FUN_10085a80(und, baseName, TRUE);
if (roi != NULL) { if (roi != NULL) {
roi->SetVisibility(FALSE); roi->SetVisibility(FALSE);
} }
delete[] src; delete[] baseName;
delete[] und; delete[] und;
} }
else if (unk0x04 == 3) { else if (unk0x04 == 3) {
LegoChar* src = new LegoChar[strlen(str)]; LegoChar* lodName = new LegoChar[strlen(str)];
strcpy(src, str + 1); strcpy(lodName, str + 1);
for (LegoChar* i = &src[strlen(src) - 1]; i > src; i--) { for (LegoChar* i = &lodName[strlen(lodName) - 1]; i > lodName; i--) {
if ((*i < '0' || *i > '9') && *i != '_') { if ((*i < '0' || *i > '9') && *i != '_') {
break; break;
} }
@ -192,16 +192,16 @@ void LegoAnimPresenter::FUN_100692b0()
*i = '\0'; *i = '\0';
} }
strlwr(src); strlwr(lodName);
LegoChar* und = FUN_10069150(str); LegoChar* und = FUN_10069150(str);
roi = CharacterManager()->FUN_10085210(und, src, TRUE); roi = CharacterManager()->FUN_10085210(und, lodName, TRUE);
if (roi != NULL) { if (roi != NULL) {
roi->SetVisibility(FALSE); roi->SetVisibility(FALSE);
} }
delete[] src; delete[] lodName;
delete[] und; delete[] und;
} }
@ -228,20 +228,20 @@ void LegoAnimPresenter::FUN_100695c0()
undefined4 unk0x04 = m_anim->GetActorUnknown0x04(i); undefined4 unk0x04 = m_anim->GetActorUnknown0x04(i);
if (unk0x04 == 5 || unk0x04 == 6) { if (unk0x04 == 5 || unk0x04 == 6) {
LegoChar dest[256]; LegoChar lodName[256];
const LegoChar* str = m_anim->GetActorName(i); const LegoChar* actorName = m_anim->GetActorName(i);
LegoU32 len = strlen(str); LegoU32 len = strlen(actorName);
strcpy(dest, str); strcpy(lodName, actorName);
for (LegoChar* i = &dest[len - 1]; isdigit(*i) || *i == '_'; i--) { for (LegoChar* i = &lodName[len - 1]; isdigit(*i) || *i == '_'; i--) {
*i = '\0'; *i = '\0';
} }
strlwr(dest); strlwr(lodName);
CharacterManager()->FUN_10085210(str, dest, FALSE); CharacterManager()->FUN_10085210(actorName, lodName, FALSE);
FUN_100698b0(rois, str); FUN_100698b0(rois, actorName);
} }
} }
} }