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Add MxDSAction::Flag_Bit5
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@ -16,6 +16,7 @@ class MxDSAction : public MxDSObject
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{
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Flag_Looping = 0x01,
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Flag_Bit3 = 0x04,
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Flag_Bit5 = 0x10,
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Flag_Enabled = 0x20,
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Flag_Parsed = 0x80,
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Flag_Bit9 = 0x200,
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@ -336,7 +336,7 @@ void MxTransitionManager::SetupCopyRect(DDSURFACEDESC &ddsc)
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}
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// Setup display surface
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if ((m_waitIndicator->GetAction()->GetFlags() & 0x10) != 0)
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if ((m_waitIndicator->GetAction()->GetFlags() & MxDSAction::Flag_Bit5) != 0)
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{
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MxDisplaySurface *displaySurface = VideoManager()->GetDisplaySurface();
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MxBool unkbool = FALSE;
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