Fix repeated offset problems

This commit is contained in:
disinvite 2023-12-17 17:23:28 -05:00
parent c6190b51ac
commit 4522b54479
9 changed files with 8 additions and 12 deletions

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@ -176,7 +176,7 @@ void Isle::VTable0x68(MxBool p_add)
// TODO // TODO
} }
// STUB: LEGO1 0x10031820 // STUB: LEGO1 0x100327a0
MxLong Isle::HandleTransitionEnd() MxLong Isle::HandleTransitionEnd()
{ {
return 0; return 0;

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@ -43,7 +43,6 @@ ColorStringStruct g_colorSaveData[43] = {
// NOTE: This offset = the end of the variables table, the last entry // NOTE: This offset = the end of the variables table, the last entry
// in that table is a special entry, the string "END_OF_VARIABLES" // in that table is a special entry, the string "END_OF_VARIABLES"
// GLOBAL: LEGO1 0x100f3e50
extern const char* g_endOfVariables; extern const char* g_endOfVariables;
// FUNCTION: LEGO1 0x10039550 // FUNCTION: LEGO1 0x10039550

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@ -112,8 +112,8 @@ const char* g_current = "current";
// GLOBAL: LEGO1 0x101020e8 // GLOBAL: LEGO1 0x101020e8
void (*g_omniUserMessage)(const char*, int); void (*g_omniUserMessage)(const char*, int);
// GLOBAL: LEGO1 0x100f4c54 // GLOBAL: LEGO1 0x100f4c58
MxBool g_isWorldActive; MxBool g_isWorldActive = TRUE;
// FUNCTION: LEGO1 0x10015700 // FUNCTION: LEGO1 0x10015700
LegoOmni* Lego() LegoOmni* Lego()

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@ -122,7 +122,7 @@ void LegoWorld::FUN_10073400()
{ {
} }
// STUB: LEGO1 0x10073400 // STUB: LEGO1 0x10073430
void LegoWorld::FUN_10073430() void LegoWorld::FUN_10073430()
{ {
} }

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@ -13,7 +13,7 @@ class Motorcycle : public IslePathActor {
// FUNCTION: LEGO1 0x10035840 // FUNCTION: LEGO1 0x10035840
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c
{ {
// GLOBAL: LEGO1 0x10035840 // GLOBAL: LEGO1 0x100f38e8
return "Motorcycle"; return "Motorcycle";
} }

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@ -27,7 +27,7 @@ class MxDSBuffer : public MxCore {
// FUNCTION: LEGO1 0x100c6500 // FUNCTION: LEGO1 0x100c6500
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c
{ {
// GLOBAL: LEGO1 0x100f0568 // GLOBAL: LEGO1 0x101025b8
return "MxDSBuffer"; return "MxDSBuffer";
} }

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@ -49,7 +49,4 @@ class MxDSSelectAction : public MxDSParallelAction {
// FUNCTION: LEGO1 0x100cbd00 // FUNCTION: LEGO1 0x100cbd00
// MxStringListCursor::~MxStringListCursor // MxStringListCursor::~MxStringListCursor
// TEMPLATE: LEGO1 0x100cc450
// MxListEntry<MxString>::GetValue
#endif // MXDSSELECTACTION_H #endif // MXDSSELECTACTION_H

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@ -14,7 +14,7 @@ class MxRAMStreamController : public MxStreamController {
// FUNCTION: LEGO1 0x100b9430 // FUNCTION: LEGO1 0x100b9430
inline virtual const char* ClassName() const override // vtable+0xc inline virtual const char* ClassName() const override // vtable+0xc
{ {
// GLOBAL: LEGO1 0x10102130 // GLOBAL: LEGO1 0x10102118
return "MxRAMStreamController"; return "MxRAMStreamController";
} }

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@ -18,7 +18,7 @@ class Score : public LegoWorld {
// FUNCTION: LEGO1 0x100010c0 // FUNCTION: LEGO1 0x100010c0
inline virtual const char* ClassName() const override // vtable+0x0c inline virtual const char* ClassName() const override // vtable+0x0c
{ {
// GLOBAL: LEGO1 0x100f0058 // GLOBAL: LEGO1 0x100f0050
return "Score"; return "Score";
} }