diff --git a/LEGO1/lego/legoomni/include/legopathboundary.h b/LEGO1/lego/legoomni/include/legopathboundary.h index dff44185..ed400642 100644 --- a/LEGO1/lego/legoomni/include/legopathboundary.h +++ b/LEGO1/lego/legoomni/include/legopathboundary.h @@ -29,7 +29,7 @@ class LegoPathBoundary : public LegoWEGEdge { LegoPathBoundary(); MxResult AddActor(LegoPathActor* p_actor); - void FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPathActor* actor); + void FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPathActor* p_actor); MxU32 Intersect(float p_scale, Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, LegoEdge*& p_edge); inline LegoAnimPresenterSet* GetUnknown0x64() { return &m_unk0x64; } diff --git a/LEGO1/lego/legoomni/src/paths/legopathboundary.cpp b/LEGO1/lego/legoomni/src/paths/legopathboundary.cpp index bd29a01e..49ecfeb4 100644 --- a/LEGO1/lego/legoomni/src/paths/legopathboundary.cpp +++ b/LEGO1/lego/legoomni/src/paths/legopathboundary.cpp @@ -19,7 +19,7 @@ MxResult LegoPathBoundary::AddActor(LegoPathActor* p_actor) } // STUB: LEGO1 0x100575b0 -void LegoPathBoundary::FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPathActor* actor) +void LegoPathBoundary::FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPathActor* p_actor) { }