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WinMain 99%
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commit
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13
ISLE/isle.h
13
ISLE/isle.h
@ -88,7 +88,6 @@ class Isle
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};
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extern LRESULT WINAPI WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
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// OFFSET: ISLE 0x4023e0
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@ -210,7 +209,11 @@ inline MxResult Isle::SetupWindow(HINSTANCE hInstance, LPSTR lpCmdLine)
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// OFFSET: ISLE 0x402c20
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inline void Isle::Tick(BOOL sleepIfNotNextFrame)
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{
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if (this->m_windowActive) {
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if (!this->m_windowActive) {
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Sleep(0);
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return;
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}
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if (!Lego()) return;
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if (!TickleManager()) return;
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if (!Timer()) return;
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@ -219,6 +222,7 @@ inline void Isle::Tick(BOOL sleepIfNotNextFrame)
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if (currentTime < g_lastFrameTime) {
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g_lastFrameTime = -this->m_frameDelta;
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}
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if (this->m_frameDelta + g_lastFrameTime < currentTime) {
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if (!Lego()->vtable40()) {
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TickleManager()->Tickle();
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@ -265,8 +269,9 @@ inline void Isle::Tick(BOOL sleepIfNotNextFrame)
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}
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return;
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}
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if (sleepIfNotNextFrame == 0) return;
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}
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if (sleepIfNotNextFrame == 0)
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return;
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Sleep(0);
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}
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