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@ -295,13 +295,13 @@ void MxDisplaySurface::SetPalette(MxPalette* p_palette)
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// FUNCTION: LEGO1 0x100bacc0
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void MxDisplaySurface::VTable0x28(
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MxBitmap* p_bitmap, // a2
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MxS32 p_left, // a3
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MxS32 p_top, // a4
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MxS32 p_right, // a5
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MxS32 p_bottom, // a6
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MxS32 p_width, // a7
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MxS32 p_height // a8
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MxBitmap* p_bitmap,
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MxS32 p_left,
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MxS32 p_top,
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MxS32 p_right,
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MxS32 p_bottom,
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MxS32 p_width,
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MxS32 p_height
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)
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{
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if (FUN_100b6e10(
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