Fix LegoRaceActor

This commit is contained in:
disinvite 2024-06-10 11:26:09 -04:00
parent 1c430f894d
commit 401cd47998
2 changed files with 9 additions and 32 deletions

View File

@ -5,40 +5,35 @@
class Matrix4; class Matrix4;
/* // VTABLE: LEGO1 0x100d5b78 LegoAnimActor
VTABLE: LEGO1 0x100d5b78 LegoAnimActor // VTABLE: LEGO1 0x100d5b88 LegoPathActor
VTABLE: LEGO1 0x100d5b88 LegoPathActor // VTABLE: LEGO1 0x100d5c54 LegoRaceActor
VTABLE: LEGO1 0x100d5c54 LegoRaceActor
*/
// SIZE 0x180 // SIZE 0x180
class LegoRaceActor : public virtual LegoAnimActor { class LegoRaceActor : public virtual LegoAnimActor {
public: public:
LegoRaceActor(); LegoRaceActor();
// FUNCTION: LEGO1 0x10014af0 // FUNCTION: LEGO1 0x10014b00
inline const char* ClassName() const override // vtable+0x0c inline const char* ClassName() const override // vtable+0x0c
{ {
// STRING: LEGO1 0x100f0bf4 // STRING: LEGO1 0x100f0bf4
return "LegoRaceActor"; return "LegoRaceActor";
} }
// FUNCTION: LEGO1 0x10014b10 // FUNCTION: LEGO1 0x10014b20
inline MxBool IsA(const char* p_name) const override // vtable+0x10 inline MxBool IsA(const char* p_name) const override // vtable+0x10
{ {
return !strcmp(p_name, LegoRaceActor::ClassName()) || LegoAnimActor::IsA(p_name); return !strcmp(p_name, LegoRaceActor::ClassName()) || LegoAnimActor::IsA(p_name);
} }
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
MxS32 VTable0x68(Vector3&, Vector3&, Vector3&) override; // vtable+0x68 MxS32 VTable0x68(Vector3&, Vector3&, Vector3&) override; // vtable+0x68
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
MxU32 VTable0x90(float, Matrix4&) override; // vtable+0x90 MxU32 VTable0x90(float, Matrix4&) override; // vtable+0x90
MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94 MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
// FUNCTION: LEGO1 0x10014aa0 // FUNCTION: LEGO1 0x10014aa0
virtual MxResult FUN_10014aa0() { return SUCCESS; } virtual MxResult FUN_10014aa0() { return SUCCESS; }
// SYNTHETIC: LEGO1 0x10014ab0 // SYNTHETIC: LEGO1 0x10014ac0
// LegoRaceActor::`scalar deleting destructor' // LegoRaceActor::`scalar deleting destructor'
private: private:

View File

@ -2,12 +2,6 @@
DECOMP_SIZE_ASSERT(LegoRaceActor, 0x180) DECOMP_SIZE_ASSERT(LegoRaceActor, 0x180)
// STUB: LEGO1 0x10014190
void LegoRaceActor::VTable0x74(Matrix4& p_transform)
{
// TODO
}
// FUNCTION: LEGO1 0x100145d0 // FUNCTION: LEGO1 0x100145d0
LegoRaceActor::LegoRaceActor() LegoRaceActor::LegoRaceActor()
{ {
@ -15,33 +9,21 @@ LegoRaceActor::LegoRaceActor()
m_unk0x08 = 0; m_unk0x08 = 0;
} }
// STUB: LEGO1 0x10014cb0 // STUB: LEGO1 0x10014750
void LegoRaceActor::SetWorldSpeed(MxFloat p_worldSpeed)
{
// TODO
}
// STUB: LEGO1 0x10014cc0
MxS32 LegoRaceActor::VTable0x68(Vector3&, Vector3&, Vector3&) MxS32 LegoRaceActor::VTable0x68(Vector3&, Vector3&, Vector3&)
{ {
// TODO // TODO
return 0; return 0;
} }
// STUB: LEGO1 0x10014cd0 // STUB: LEGO1 0x100147f0
void LegoRaceActor::VTable0x70(float p_float)
{
// TODO
}
// STUB: LEGO1 0x10014ce0
MxU32 LegoRaceActor::VTable0x90(float, Matrix4&) MxU32 LegoRaceActor::VTable0x90(float, Matrix4&)
{ {
// TODO // TODO
return 0; return 0;
} }
// STUB: LEGO1 0x10014cf0 // STUB: LEGO1 0x10014a00
MxResult LegoRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool) MxResult LegoRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
{ {
// TODO // TODO