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Run experimental JSON diff, part 2
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15
.github/workflows/build.yml
vendored
15
.github/workflows/build.yml
vendored
@ -149,10 +149,9 @@ jobs:
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curl -fLSs -o ISLEPROGRESS-old.json https://github.com/isledecomp/isle/releases/download/continuous/ISLEPROGRESS.json || echo "" >ISLEPROGRESS-old.json
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curl -fLSs -o LEGO1PROGRESS-old.json https://github.com/isledecomp/isle/releases/download/continuous/LEGO1PROGRESS.json || echo "" >LEGO1PROGRESS-old.json
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# Disabled until one build has been created - will fail otherwise
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# reccmp-reccmp --target CONFIG --diff CONFIGPROGRESS-old.json
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# reccmp-reccmp --target ISLE --diff ISLEPROGRESS-old.json
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# reccmp-reccmp --target LEGO1 --diff LEGO1PROGRESS-old.json
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reccmp-reccmp --target CONFIG --diff CONFIGPROGRESS-old.json
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reccmp-reccmp --target ISLE --diff ISLEPROGRESS-old.json
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reccmp-reccmp --target LEGO1 --diff LEGO1PROGRESS-old.json
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- name: Test Exports
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shell: bash
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@ -187,7 +186,7 @@ jobs:
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needs: [build, compare]
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runs-on: ubuntu-latest
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# FIXME: CHANGED TEMPORARILY FOR TESTING PURPOSES, CHANGE BACK
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# if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' && github.repository == 'isledecomp/isle' }}
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if: ${{ github.event_name == 'push' && github.ref == 'refs/heads/master' && github.repository == 'isledecomp/isle' }}
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steps:
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- uses: actions/checkout@v4
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with:
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@ -215,6 +214,6 @@ jobs:
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ISLEPROGRESS.* \
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LEGO1PROGRESS.*
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# curl -X POST -F key=$UPLOAD_KEY -F 'file=@CONFIGPROGRESS.SVG' https://legoisland.org/progress/
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# curl -X POST -F key=$UPLOAD_KEY -F 'file=@ISLEPROGRESS.SVG' https://legoisland.org/progress/
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# curl -X POST -F key=$UPLOAD_KEY -F 'file=@LEGO1PROGRESS.SVG' https://legoisland.org/progress/
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curl -X POST -F key=$UPLOAD_KEY -F 'file=@CONFIGPROGRESS.SVG' https://legoisland.org/progress/
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curl -X POST -F key=$UPLOAD_KEY -F 'file=@ISLEPROGRESS.SVG' https://legoisland.org/progress/
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curl -X POST -F key=$UPLOAD_KEY -F 'file=@LEGO1PROGRESS.SVG' https://legoisland.org/progress/
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@ -66,7 +66,7 @@ class RaceState : public LegoState {
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RaceState();
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// FUNCTION: LEGO1 0x10016010
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// // FUNCTION: LEGO1 0x10016010
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// FUNCTION: BETA10 0x100a9040
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const char* ClassName() const override // vtable+0x0c
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{
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