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Fix clang-format
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commit
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@ -1057,8 +1057,7 @@ MxU8 Infocenter::HandleControl(LegoControlManagerNotificationParam& p_param)
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case LegoGameState::e_infoscor:
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case LegoGameState::e_infoscor:
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m_infocenterState->m_unk0x74 = 5;
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m_infocenterState->m_unk0x74 = 5;
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m_destLocation = state->GetPreviousArea();
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m_destLocation = state->GetPreviousArea();
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actionToPlay =
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actionToPlay = (InfomainScript::Script) m_infocenterState->GetNextLeaveDialogue();
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(InfomainScript::Script) m_infocenterState->GetNextLeaveDialogue();
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m_radio.Stop();
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m_radio.Stop();
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InputManager()->DisableInputProcessing();
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InputManager()->DisableInputProcessing();
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InputManager()->SetUnknown336(TRUE);
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InputManager()->SetUnknown336(TRUE);
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@ -1080,8 +1079,7 @@ MxU8 Infocenter::HandleControl(LegoControlManagerNotificationParam& p_param)
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else {
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else {
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m_infocenterState->m_unk0x74 = 5;
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m_infocenterState->m_unk0x74 = 5;
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m_destLocation = state->m_previousArea;
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m_destLocation = state->m_previousArea;
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actionToPlay = (InfomainScript::Script) m_infocenterState
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actionToPlay = (InfomainScript::Script) m_infocenterState->GetNextLeaveDialogue();
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->GetNextLeaveDialogue();
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m_radio.Stop();
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m_radio.Stop();
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InputManager()->DisableInputProcessing();
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InputManager()->DisableInputProcessing();
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InputManager()->SetUnknown336(TRUE);
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InputManager()->SetUnknown336(TRUE);
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@ -1094,16 +1092,14 @@ MxU8 Infocenter::HandleControl(LegoControlManagerNotificationParam& p_param)
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case LegoGameState::e_act2:
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case LegoGameState::e_act2:
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m_infocenterState->m_unk0x74 = 5;
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m_infocenterState->m_unk0x74 = 5;
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m_destLocation = LegoGameState::e_act2main;
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m_destLocation = LegoGameState::e_act2main;
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actionToPlay =
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actionToPlay = (InfomainScript::Script) m_infocenterState->GetNextLeaveDialogue();
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(InfomainScript::Script) m_infocenterState->GetNextLeaveDialogue();
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InputManager()->DisableInputProcessing();
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InputManager()->DisableInputProcessing();
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InputManager()->SetUnknown336(TRUE);
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InputManager()->SetUnknown336(TRUE);
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break;
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break;
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case LegoGameState::e_act3:
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case LegoGameState::e_act3:
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m_infocenterState->m_unk0x74 = 5;
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m_infocenterState->m_unk0x74 = 5;
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m_destLocation = LegoGameState::e_act3script;
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m_destLocation = LegoGameState::e_act3script;
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actionToPlay =
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actionToPlay = (InfomainScript::Script) m_infocenterState->GetNextLeaveDialogue();
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(InfomainScript::Script) m_infocenterState->GetNextLeaveDialogue();
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InputManager()->DisableInputProcessing();
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InputManager()->DisableInputProcessing();
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InputManager()->SetUnknown336(TRUE);
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InputManager()->SetUnknown336(TRUE);
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break;
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break;
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