Lowercase files

This commit is contained in:
Christian Semmler 2024-01-24 11:21:31 -05:00
parent 15676dce4c
commit 3b159eab86
13 changed files with 22 additions and 21 deletions

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@ -147,9 +147,9 @@ add_library(lego1 SHARED
LEGO1/lego/sources/3dmanager/lego3dview.cpp
LEGO1/lego/sources/3dmanager/legoview1.cpp
LEGO1/lego/sources/3dmanager/tglsurface.cpp
LEGO1/lego/sources/misc/LegoTexture.cpp
LEGO1/lego/sources/misc/LegoStorage.cpp
LEGO1/lego/sources/misc/LegoImage.cpp
LEGO1/lego/sources/misc/legotexture.cpp
LEGO1/lego/sources/misc/legostorage.cpp
LEGO1/lego/sources/misc/legoimage.cpp
LEGO1/lego/sources/roi/legoroi.cpp
LEGO1/main.cpp
LEGO1/mxdirectx/mxdirect3d.cpp

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@ -1,7 +1,7 @@
#ifndef LEGOANIMPRESENTER_H
#define LEGOANIMPRESENTER_H
#include "lego/sources/misc/LegoStorage.h"
#include "lego/sources/misc/legostorage.h"
#include "mxgeometry/mxgeometry3d.h"
#include "mxvideopresenter.h"

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@ -2,7 +2,7 @@
#define LEGOGAMESTATE_H
#include "decomp.h"
#include "lego/sources/misc/LegoStorage.h"
#include "lego/sources/misc/legostorage.h"
#include "legobackgroundcolor.h"
#include "legofullscreenmovie.h"
#include "mxtypes.h"

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@ -2,7 +2,7 @@
#define LEGOSTATE_H
#include "decomp.h"
#include "lego/sources/misc/LegoStorage.h"
#include "lego/sources/misc/legostorage.h"
#include "mxcore.h"
#include "mxstring.h"

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@ -2,7 +2,7 @@
#define LEGOUNKSAVEDATAWRITER_H
#include "decomp.h"
#include "lego/sources/misc/LegoStorage.h"
#include "lego/sources/misc/legostorage.h"
#include "mxtypes.h"
class AutoROI;

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@ -13,7 +13,7 @@ class IslePathActor;
class LegoPathBoundary;
struct PresenterSetCompare {
int operator()(MxPresenter* const& p_a, MxPresenter* const& p_b) const { return p_a > p_b; }
MxS32 operator()(MxPresenter* const& p_a, MxPresenter* const& p_b) const { return p_a > p_b; }
};
typedef set<MxPresenter*, PresenterSetCompare> MxPresenterSet;
@ -23,7 +23,7 @@ typedef set<MxPresenter*, PresenterSetCompare> MxPresenterSet;
class LegoWorld : public LegoEntity {
public:
__declspec(dllexport) LegoWorld();
__declspec(dllexport) virtual ~LegoWorld(); // vtable+0x0
__declspec(dllexport) virtual ~LegoWorld() override; // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
@ -119,7 +119,7 @@ class LegoWorld : public LegoEntity {
// TEMPLATE: LEGO1 0x1001df00
// Set<MxPresenter *,PresenterSetCompare>::~Set<MxPresenter *,PresenterSetCompare>
// clang-format om
// clang-format on
// SYNTHETIC: LEGO1 0x1001eed0
// MxPresenterListCursor::`scalar deleting destructor'
@ -143,6 +143,7 @@ class LegoWorld : public LegoEntity {
// MxListCursor<MxPresenter *>::MxListCursor<MxPresenter *>
// GLOBAL: LEGO1 0x100f11a0
// _Tree<MxPresenter *,MxPresenter *,set<MxPresenter *,PresenterSetCompare,allocator<MxPresenter *> >::_Kfn,PresenterSetCompare,allocator<MxPresenter *> >::_Nil
// _Tree<MxPresenter *,MxPresenter *,set<MxPresenter *,PresenterSetCompare,allocator<MxPresenter *>
// >::_Kfn,PresenterSetCompare,allocator<MxPresenter *> >::_Nil
#endif // LEGOWORLD_H

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@ -1,6 +1,6 @@
#include "legopalettepresenter.h"
#include "lego/sources/misc/LegoStorage.h"
#include "lego/sources/misc/legostorage.h"
#include "legoomni.h"
#include "legovideomanager.h"
#include "mxstreamchunk.h"

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@ -1,7 +1,7 @@
#include "LegoImage.h"
#include "legoimage.h"
#include "LegoStorage.h"
#include "decomp.h"
#include "legostorage.h"
#include "memory.h"
DECOMP_SIZE_ASSERT(LegoPaletteEntry, 0x3);

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@ -1,7 +1,7 @@
#ifndef __LEGOIMAGE_H
#define __LEGOIMAGE_H
#include "LegoTypes.h"
#include "legotypes.h"
class LegoStorage;

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@ -1,4 +1,4 @@
#include "LegoStorage.h"
#include "legostorage.h"
#include "decomp.h"

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@ -1,7 +1,7 @@
#ifndef __LEGOSTORAGE_H
#define __LEGOSTORAGE_H
#include "LegoTypes.h"
#include "legotypes.h"
#include "mxstring.h"
#include <stdio.h>

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@ -1,8 +1,8 @@
#include "LegoTexture.h"
#include "legotexture.h"
#include "LegoImage.h"
#include "LegoStorage.h"
#include "decomp.h"
#include "legoimage.h"
#include "legostorage.h"
DECOMP_SIZE_ASSERT(LegoTexture, 0x4);

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@ -1,7 +1,7 @@
#ifndef __LEGOTEXTURE_H
#define __LEGOTEXTURE_H
#include "LegoTypes.h"
#include "legotypes.h"
class LegoImage;
class LegoStorage;