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Undo isleapp changes
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@ -732,14 +732,14 @@ inline void IsleApp::Tick(BOOL sleepIfNotNextFrame)
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ds.SetObjectId(0);
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VideoManager()->EnableFullScreenMovie(TRUE, TRUE);
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if (Start(ds) != SUCCESS) {
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if (Start(&ds) != SUCCESS) {
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return;
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}
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} else {
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ds.SetAtomId(stream->atom);
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ds.SetUnknown24(-1);
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ds.SetObjectId(0);
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if (Start(ds) != SUCCESS) {
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if (Start(&ds) != SUCCESS) {
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return;
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}
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this->m_gameStarted = 1;
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