Fix naming

This commit is contained in:
Anonymous Maarten 2024-02-03 00:23:05 +01:00
parent df8845c6f6
commit 39f62ead00

View File

@ -10,16 +10,16 @@ void WriteNamedTexture(LegoFile* p_file, Act1State::NamedTexture* p_texture);
void FUN_1003f540(LegoFile* p_file, const char* p_filename);
enum {
e_unk_953 = 953,
e_unk_954 = 954,
e_unk_955 = 955,
e_unk953 = 953,
e_unk954 = 954,
e_unk955 = 955,
};
// GLOBAL: ISLE 0x100f37f0
int g_unk0x100f37f0[] = {
e_unk_953,
e_unk_954,
e_unk_955,
e_unk953,
e_unk954,
e_unk955,
};
// STUB: LEGO1 0x100334b0