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Start with VTable0x9c, fix data type
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@ -34,7 +34,7 @@ class LegoJetskiRaceActor : public virtual LegoCarRaceActor {
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Vector3& p_v3
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) override; // vtable+0x6c
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void VTable0x70(float p_float) override; // vtable+0x70
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MxS32 VTable0x1c(undefined4 p_param1, LegoEdge* p_edge) override; // vtable+0x1c
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MxS32 VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_edge) override; // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10081d50
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// LegoJetskiRaceActor::`scalar deleting destructor'
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@ -64,7 +64,7 @@ class LegoCarRaceActor : public virtual LegoRaceActor {
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// FUNCTION: LEGO1 0x10012c00
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virtual float FUN_10012c00() { return m_unk0x18; }
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virtual MxS32 VTable0x1c(undefined4 p_param1, LegoEdge* p_edge); // vtable+0x1c
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virtual MxS32 VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_edge); // vtable+0x1c
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// SYNTHETIC: LEGO1 0x10012c30
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// LegoCarRaceActor::`vbase destructor'
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@ -12,7 +12,7 @@ LegoJetskiRaceActor::LegoJetskiRaceActor()
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}
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// STUB: LEGO1 0x10081120
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MxS32 LegoJetskiRaceActor::VTable0x1c(undefined4 p_param1, LegoEdge* p_edge)
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MxS32 LegoJetskiRaceActor::VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_edge)
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{
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// TODO
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return 0;
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@ -101,7 +101,7 @@ void LegoCarRaceActor::FUN_10080590(float p_float)
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// FUNCTION: LEGO1 0x10080740
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// FUNCTION: BETA10 0x100cece0
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MxS32 LegoCarRaceActor::VTable0x1c(undefined4 p_param1, LegoEdge* p_edge)
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MxS32 LegoCarRaceActor::VTable0x1c(LegoPathBoundary* p_boundary, LegoEdge* p_edge)
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{
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Mx3DPointFloat pointUnknown;
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Mx3DPointFloat destEdgeUnknownVector;
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@ -228,10 +228,13 @@ void LegoCarRaceActor::VTable0x70(float p_float)
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}
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}
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// STUB: LEGO1 0x10080be0
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// FUNCTION: LEGO1 0x10080be0
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// FUNCTION: BETA10 0x100cdc54
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MxResult LegoCarRaceActor::VTable0x9c()
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{
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// TODO
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VTable0x1c(m_boundary, m_destEdge);
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return SUCCESS;
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}
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