Fix naming

This commit is contained in:
Christian Semmler 2024-05-17 14:15:23 -04:00
parent 2b1c3cb1ad
commit 38bb4d5078
2 changed files with 8 additions and 9 deletions

View File

@ -157,9 +157,9 @@ class LegoAnimationManager : public MxCore {
float p_srcScale, float p_srcScale,
MxS32 p_dest, MxS32 p_dest,
float p_destScale, float p_destScale,
MxU32 p_unkIdx1, MxU32 p_undIdx1,
MxS32 p_unk0x0c, MxS32 p_unk0x0c,
MxU32 p_unkIdx2, MxU32 p_undIdx2,
MxS32 p_unk0x10, MxS32 p_unk0x10,
float p_speed float p_speed
); );

View File

@ -2084,9 +2084,9 @@ MxResult LegoAnimationManager::FUN_10064380(
float p_srcScale, float p_srcScale,
MxS32 p_dest, MxS32 p_dest,
float p_destScale, float p_destScale,
MxU32 p_unkIdx1, MxU32 p_undIdx1,
MxS32 p_unk0x0c, MxS32 p_unk0x0c,
MxU32 p_unkIdx2, MxU32 p_undIdx2,
MxS32 p_unk0x10, MxS32 p_unk0x10,
float p_speed float p_speed
) )
@ -2154,12 +2154,12 @@ MxResult LegoAnimationManager::FUN_10064380(
const char** unk0x100f6d58 = g_unk0x100f6d58[g_characters[characterId].m_unk0x16]; const char** unk0x100f6d58 = g_unk0x100f6d58[g_characters[characterId].m_unk0x16];
LegoLocomotionAnimPresenter* presenter = LegoLocomotionAnimPresenter* presenter =
(LegoLocomotionAnimPresenter*) world->Find("LegoAnimPresenter", unk0x100f6d58[p_unkIdx1]); (LegoLocomotionAnimPresenter*) world->Find("LegoAnimPresenter", unk0x100f6d58[p_undIdx1]);
if (presenter != NULL) { if (presenter != NULL) {
presenter->FUN_1006d680(actor, 0.0f); presenter->FUN_1006d680(actor, 0.0f);
} }
presenter = (LegoLocomotionAnimPresenter*) world->Find("LegoAnimPresenter", unk0x100f6d58[p_unkIdx2]); presenter = (LegoLocomotionAnimPresenter*) world->Find("LegoAnimPresenter", unk0x100f6d58[p_undIdx2]);
if (presenter != NULL) { if (presenter != NULL) {
presenter->FUN_1006d680(actor, 4.0f); presenter->FUN_1006d680(actor, 4.0f);
} }
@ -2183,10 +2183,9 @@ void LegoAnimationManager::FUN_10064670(Vector3*)
// TODO // TODO
} }
// STUB: LEGO1 0x10064740 // FUNCTION: LEGO1 0x10064740
void LegoAnimationManager::FUN_10064740(Vector3*) void LegoAnimationManager::FUN_10064740(Vector3* p_vec)
{ {
// TODO
} }
// STUB: LEGO1 0x100648f0 // STUB: LEGO1 0x100648f0