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Fix IslePathActor dtor
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@ -30,6 +30,7 @@ class IslePathActor : public LegoPathActor {
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}
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virtual MxResult Create(MxDSObject& p_dsObject) override; // vtable+0x18
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virtual void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
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// FUNCTION: LEGO1 0x10002e70
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virtual MxU32 VTable0xcc() { return 0; } // vtable+0xcc
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// FUNCTION: LEGO1 0x10002df0
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@ -17,6 +17,13 @@ MxResult IslePathActor::Create(MxDSObject& p_dsObject)
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return MxEntity::Create(p_dsObject);
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}
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// FUNCTION: LEGO1 0x1001a2a0
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void IslePathActor::Destroy(MxBool p_fromDestructor)
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{
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if (!p_fromDestructor)
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LegoPathActor::Destroy(FALSE);
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}
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// STUB: LEGO1 0x1001a350
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void IslePathActor::VTable0xe0()
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{
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