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https://github.com/isledecomp/isle.git
synced 2026-01-23 16:21:15 +00:00
Implement more functions
This commit is contained in:
parent
e265ac9023
commit
3233d76b7a
@ -47,6 +47,7 @@ class LegoAct2State : public LegoState {
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};
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// VTABLE: LEGO1 0x100d82e0
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// VTABLE: BETA10 0x101ba898
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// SIZE 0x1154
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class LegoAct2 : public LegoWorld {
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public:
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@ -120,6 +120,7 @@ class LegoCarBuild : public LegoWorld {
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void SetPresentersEnabled(MxBool p_enabled);
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void TogglePresentersEnabled();
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void FUN_100250e0(MxBool p_param);
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void FUN_10025450();
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undefined4 FUN_10025720(undefined4 p_param1);
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MxS32 FUN_10025d70();
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void FUN_10025db0(const char* p_param1, undefined4 p_param2);
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@ -140,26 +141,22 @@ class LegoCarBuild : public LegoWorld {
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MxU16 m_unk0x10a; // 0x10a
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DWORD m_unk0x10c; // 0x10c
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LegoROI* m_unk0x110; // 0x110
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Mx3DPointFloat m_unk0x114; // 0x114
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undefined4 m_unk0x128; // 0x128
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BoundingSphere m_unk0x114; // 0x114
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MxMatrix m_unk0x12c; // 0x12c
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undefined m_unk0x174; // 0x174
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MxMatrix m_unk0x178; // 0x178
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MxMatrix m_unk0x1c0; // 0x1c0
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MxMatrix m_unk0x208; // 0x208
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// These are likely locations in pixel space
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MxS32 m_unk0x250; // 0x250
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MxS32 m_unk0x254; // 0x254
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// This is likely a location in pixel space
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MxS32 m_unk0x250[2]; // 0x250
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LegoCarBuildAnimPresenter* m_unk0x258; // 0x258
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UnknownMx4DPointFloat m_unk0x25c; // 0x25c
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// These four are likely locations in pixel space
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MxS32 m_unk0x290; // 0x290
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MxS32 m_unk0x294; // 0x294
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MxS32 m_unk0x298; // 0x298
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MxS32 m_unk0x29c; // 0x29c
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// These two are likely locations in pixel space
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MxS32 m_unk0x290[2]; // 0x290
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MxS32 m_unk0x298[2]; // 0x298
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MxFloat m_unk0x2a0; // 0x2a0
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Mx4DPointFloat m_unk0x2a4; // 0x2a4
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@ -46,8 +46,9 @@ class LegoCarBuildAnimPresenter : public LegoAnimPresenter {
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void PutFrame() override; // vtable+0x6c
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void FUN_10079920(float p_param1);
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MxBool FUN_10079ca0(const char* p_param1);
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MxBool FUN_10079cf0(const LegoChar* p_name);
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MxBool FUN_10079c30(const LegoChar* p_name);
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MxBool FUN_10079ca0(const LegoChar* p_name);
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MxBool FUN_10079cf0(const LegoChar* p_string);
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// FUNCTION: BETA10 0x10070180
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void SetUnknown0xbc(undefined2 p_unk0xbc) { m_unk0xbc = p_unk0xbc; }
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@ -16,6 +16,7 @@
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#include "mxticklemanager.h"
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#include "mxtransitionmanager.h"
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#include "scripts.h"
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#include "vec.h"
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DECOMP_SIZE_ASSERT(LegoCarBuild, 0x34c)
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DECOMP_SIZE_ASSERT(LegoVehicleBuildState, 0x50)
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@ -29,46 +30,45 @@ MxFloat LegoCarBuild::g_unk0x100d65a8 = 0.07;
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// GLOBAL: LEGO1 0x100f11cc
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MxS16 LegoCarBuild::g_unk0x100f11cc = -1;
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// STUB: LEGO1 0x100226d0
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// FUNCTION: LEGO1 0x100226d0
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// FUNCTION: BETA10 0x1006ac10
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LegoCarBuild::LegoCarBuild()
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{
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// Not close yet - might be getting there when more of this class is implemented
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m_unk0x100 = 0;
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m_unk0x110 = 0;
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m_unk0xf8 = 0xffffffff;
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m_unk0x2d4 = '\0';
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m_unk0x2d4 = FALSE;
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m_unk0x258 = 0;
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m_ColorBook_Bitmap = 0;
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m_Yellow_Ctl = 0;
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m_Red_Ctl = 0;
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m_Blue_Ctl = 0;
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m_Green_Ctl = 0;
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m_Gray_Ctl = 0;
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m_Black_Ctl = 0;
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m_Shelf_Sound = 0;
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m_PlaceBrick_Sound = 0;
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m_GetBrick_Sound = 0;
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m_Paint_Sound = 0;
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m_Decal_Sound = 0;
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m_Decal_Bitmap = 0;
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m_Decals_Ctl = 0;
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m_Decals_Ctl1 = 0;
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m_Decals_Ctl2 = 0;
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m_Decals_Ctl3 = 0;
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m_Decals_Ctl4 = 0;
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m_Decals_Ctl5 = 0;
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m_Decals_Ctl6 = 0;
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m_ColorBook_Bitmap = NULL;
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m_Yellow_Ctl = NULL;
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m_Red_Ctl = NULL;
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m_Blue_Ctl = NULL;
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m_Green_Ctl = NULL;
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m_Gray_Ctl = NULL;
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m_Black_Ctl = NULL;
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m_Shelf_Sound = NULL;
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m_PlaceBrick_Sound = NULL;
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m_GetBrick_Sound = NULL;
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m_Paint_Sound = NULL;
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m_Decal_Sound = NULL;
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m_Decal_Bitmap = NULL;
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m_Decals_Ctl = NULL;
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m_Decals_Ctl1 = NULL;
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m_Decals_Ctl2 = NULL;
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m_Decals_Ctl3 = NULL;
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m_Decals_Ctl4 = NULL;
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m_Decals_Ctl5 = NULL;
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m_Decals_Ctl6 = NULL;
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m_Decals_Ctl7 = NULL;
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m_unk0x33c = 0;
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m_buildState = 0;
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m_unk0x33c = NULL;
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m_buildState = NULL;
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m_unk0x104 = 0;
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m_unk0x109 = '\0';
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m_unk0x108 = '\0';
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m_unk0x109 = 0;
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m_unk0x108 = 0;
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m_unk0x338 = 0;
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m_destLocation = LegoGameState::e_undefined;
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m_unk0x344 = 0xffffffff;
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m_unk0x174 = '\0';
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m_unk0x174 = 0;
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NotificationManager()->Register(this);
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}
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@ -229,7 +229,7 @@ void LegoCarBuild::VTable0x6c()
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VTable0x70();
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}
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// STUB: LEGO1 0x10023020
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// FUNCTION: LEGO1 0x10023020
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// FUNCTION: BETA10 0x1006b991
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void LegoCarBuild::VTable0x70()
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{
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@ -242,8 +242,8 @@ void LegoCarBuild::VTable0x70()
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TransformWorldToScreen(worldPos, screenPos);
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m_unk0x290 = screenPos[0] / screenPos[3];
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m_unk0x294 = screenPos[1] / screenPos[3];
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m_unk0x290[0] = screenPos[0] / screenPos[3];
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m_unk0x290[1] = screenPos[1] / screenPos[3];
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worldPos[0] = m_unk0x2bc[0];
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worldPos[1] = m_unk0x2bc[1];
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@ -251,22 +251,69 @@ void LegoCarBuild::VTable0x70()
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TransformWorldToScreen(worldPos, screenPos);
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m_unk0x298 = screenPos[0] / screenPos[3];
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m_unk0x29c = screenPos[1] / screenPos[3];
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m_unk0x298[0] = screenPos[0] / screenPos[3];
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m_unk0x298[1] = screenPos[1] / screenPos[3];
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m_unk0x2a0 = sqrt(
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(MxFloat) (m_unk0x298 - m_unk0x290) * (m_unk0x298 - m_unk0x290) +
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(m_unk0x29c - m_unk0x294) * (m_unk0x29c - m_unk0x294)
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);
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m_unk0x2a0 = sqrt((MxDouble) DISTSQRD2(m_unk0x290, m_unk0x298));
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m_unk0x25c.Unknown1(m_unk0x178, m_unk0x208);
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}
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// STUB: LEGO1 0x10023130
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// STUB: BETA10 0x1006bb22
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// FUNCTION: LEGO1 0x10023130
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// FUNCTION: BETA10 0x1006bb22
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void LegoCarBuild::FUN_10023130(MxLong p_x, MxLong p_y)
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{
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// TODO
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if (m_unk0x110) {
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MxFloat pfVar3[2];
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MxFloat local_30[3];
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MxFloat local_84[3];
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p_x += (m_unk0x290[0] - m_unk0x250[0]);
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p_y += (m_unk0x290[1] - m_unk0x250[1]);
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pfVar3[0] = p_x;
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pfVar3[1] = p_y;
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if (FUN_1003ded0(pfVar3, local_30, local_84)) {
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MxFloat local_18[3];
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MxFloat local_8c[2];
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local_8c[0] = p_x;
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local_8c[1] = p_y;
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local_18[0] = 0;
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local_18[1] = 0;
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local_18[2] = 0;
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MxMatrix local_78;
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if (p_y < m_unk0x290[1]) {
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VTable0x74(local_8c, local_18);
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}
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else if (p_y > m_unk0x298[1]) {
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VTable0x7c(local_8c, local_18);
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}
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else if (p_y >= m_unk0x290[1]) {
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VTable0x78(local_8c, local_18);
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}
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MxS32 local_20[2];
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local_20[0] = p_x - m_unk0x290[0];
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local_20[1] = p_y - m_unk0x290[1];
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MxFloat local_1c = sqrt((double) (NORMSQRD2(local_20))) / m_unk0x2a0;
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m_unk0x25c.Unknown6(local_78, local_1c);
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local_78[3][0] = m_unk0x178[3][0] + local_18[0];
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local_78[3][1] = m_unk0x178[3][1] + local_18[1];
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local_78[3][2] = m_unk0x178[3][2] + local_18[2];
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local_78[3][3] = 1.0;
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m_unk0x110->WrappedSetLocalTransform(local_78);
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}
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}
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}
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// FUNCTION: LEGO1 0x10023500
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@ -295,8 +342,8 @@ void LegoCarBuild::VTable0x78(MxFloat p_param1[2], MxFloat p_param2[3])
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FUN_1003ded0(p_param1, local18, localc);
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p_param2[2] =
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m_unk0x2a4[2] + (m_unk0x2bc[2] - m_unk0x2a4[2]) * ((p_param1[1] - m_unk0x294) / (m_unk0x29c - m_unk0x294));
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p_param2[2] = m_unk0x2a4[2] +
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(m_unk0x2bc[2] - m_unk0x2a4[2]) * ((p_param1[1] - m_unk0x290[1]) / (m_unk0x298[1] - m_unk0x290[1]));
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fVar1 = (p_param2[2] - localc[2]) / local18[2];
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p_param2[0] = fVar1 * local18[0] - m_unk0x2a4[0] + localc[0];
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p_param2[1] = fVar1 * local18[1] - m_unk0x2a4[1] + localc[1];
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@ -551,17 +598,16 @@ undefined4 LegoCarBuild::FUN_10024250(LegoEventNotificationParam* p_param)
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return 0;
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}
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// STUB: LEGO1 0x100242c0
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// FUNCTION: LEGO1 0x100242c0
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void LegoCarBuild::ReadyWorld()
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{
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m_presentersEnabled = FALSE;
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InitPresenters();
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if (BackgroundAudioManager()->GetEnabled()) {
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InvokeAction(Extra::ActionType::e_start, *g_jukeboxScript, FUN_10025ee0(m_unk0x330), NULL);
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m_buildState->m_animationState = 2;
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MxNotificationParam param;
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param.SetNotification(c_notificationStartAction);
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NotificationManager()->Send(this, param);
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NotificationManager()->Send(this, MxNotificationParam());
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}
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else {
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FUN_10024ef0();
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@ -619,12 +665,65 @@ undefined4 LegoCarBuild::FUN_10024480(MxActionNotificationParam* p_param)
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return result;
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}
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// STUB: LEGO1 0x100244e0
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// STUB: BETA10 0x1006cfb6
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// FUNCTION: LEGO1 0x100244e0
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// FUNCTION: BETA10 0x1006cfb6
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undefined4 LegoCarBuild::FUN_100244e0(MxLong p_x, MxLong p_y)
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{
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// TODO
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return 0;
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m_unk0x250[0] = p_x;
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m_unk0x250[1] = p_y;
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LegoROI* roi = PickROI(p_x, p_y);
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if (!roi || !m_unk0x258->StringEndsOnYOrN(roi->GetName())) {
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return 0;
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}
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if (m_unk0x110 != roi) {
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FUN_10022f30();
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m_unk0x110 = roi;
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FUN_10024f70(TRUE);
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FUN_100250e0(TRUE);
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}
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if (m_unk0x100 == 5 && m_unk0x258->FUN_10079ca0(m_unk0x110->GetName())) {
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m_unk0x2d4 = TRUE;
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}
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else {
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m_unk0x2d4 = FALSE;
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}
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FUN_10025450();
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VTable0x70();
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if (m_unk0x258->FUN_10079ca0(m_unk0x110->GetName())) {
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if (m_unk0x100 != 5) {
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m_unk0x250[0] += m_unk0x290[0] - m_unk0x298[0];
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m_unk0x250[1] += m_unk0x290[1] - m_unk0x298[1];
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}
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if (m_unk0x100 == 0) {
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m_unk0x114 = m_unk0x110->GetWorldBoundingSphere();
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}
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}
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else {
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if (m_unk0x258->FUN_10079c30(m_unk0x110->GetName())) {
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m_unk0x114 = m_unk0x258->FUN_10079e20();
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}
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}
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switch (m_unk0x100) {
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case 0:
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m_unk0x100 = 4;
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break;
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case 5:
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m_unk0x100 = 3;
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break;
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}
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m_GetBrick_Sound->Enable(FALSE);
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m_GetBrick_Sound->Enable(TRUE);
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m_unk0x258->SetUnknown0xbc(0);
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return 1;
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}
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// STUB: LEGO1 0x100246e0
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@ -728,6 +827,13 @@ void LegoCarBuild::FUN_100250e0(MxBool p_enabled)
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// TODO
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}
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// STUB: LEGO1 0x10025450
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// STUB: BETA10 0x1006e599
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void LegoCarBuild::FUN_10025450()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x100256c0
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// FUNCTION: BETA10 0x1006e96c
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void LegoCarBuild::Enable(MxBool p_enable)
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@ -98,12 +98,20 @@ MxBool LegoCarBuildAnimPresenter::StringEndsOnYOrN(const LegoChar* p_string)
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(p_string[strlen(p_string) - 2] == 'Y') || (p_string[strlen(p_string) - 2] == 'y');
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}
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// STUB: LEGO1 0x10079c30
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// STUB: BETA10 0x100726a6
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MxBool LegoCarBuildAnimPresenter::FUN_10079c30(const LegoChar* p_name)
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{
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// TODO
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return FALSE;
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}
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// FUNCTION: LEGO1 0x10079ca0
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// FUNCTION: BETA10 0x10072740
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MxBool LegoCarBuildAnimPresenter::FUN_10079ca0(const char* p_param1)
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MxBool LegoCarBuildAnimPresenter::FUN_10079ca0(const LegoChar* p_name)
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{
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for (MxS16 i = 0; i < m_unk0xc0; i++) {
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if (strcmpi(p_param1, m_unk0x128[i].m_unk0x00) == 0) {
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if (strcmpi(p_name, m_unk0x128[i].m_unk0x00) == 0) {
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return TRUE;
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}
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}
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@ -119,6 +127,7 @@ MxBool LegoCarBuildAnimPresenter::FUN_10079cf0(const LegoChar* p_string)
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}
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// FUNCTION: LEGO1 0x10079e20
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// FUNCTION: BETA10 0x10072959
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const BoundingSphere& LegoCarBuildAnimPresenter::FUN_10079e20()
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{
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LegoROI* roi = m_unk0x140->GetROI();
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@ -32,6 +32,7 @@
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#include <vec.h>
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// FUNCTION: LEGO1 0x1003dd70
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// FUNCTION: BETA10 0x100d3410
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LegoROI* PickROI(MxLong p_a, MxLong p_b)
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{
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LegoVideoManager* videoManager = VideoManager();
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@ -11,6 +11,7 @@ DECOMP_SIZE_ASSERT(LegoAct2, 0x1154)
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DECOMP_SIZE_ASSERT(LegoAct2State, 0x10)
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// STUB: LEGO1 0x1004fce0
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// STUB: BETA10 0x1003a5a0
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LegoAct2::LegoAct2()
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{
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// TODO
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@ -52,6 +52,7 @@
|
||||
// _sprintf
|
||||
|
||||
// LIBRARY: LEGO1 0x1008b608
|
||||
// LIBRARY: BETA10 0x100f9660
|
||||
// __ftol
|
||||
|
||||
// LIBRARY: LEGO1 0x1008b630
|
||||
@ -702,4 +703,7 @@
|
||||
// LIBRARY: BETA10 0x100fe5a0
|
||||
// abort
|
||||
|
||||
// LIBRARY: BETA10 0x100ff82b
|
||||
// __ctrandisp1
|
||||
|
||||
#endif
|
||||
|
||||
@ -36,6 +36,9 @@ class BoundingSphere {
|
||||
const float& Radius() const { return radius; }
|
||||
float& Radius() { return radius; }
|
||||
|
||||
// SYNTHETIC: BETA10 0x1001fb90
|
||||
// BoundingSphere::operator=
|
||||
|
||||
private:
|
||||
Mx3DPointFloat center; // 0x00
|
||||
float radius; // 0x14
|
||||
|
||||
Loading…
Reference in New Issue
Block a user