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Beta annotations
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@ -51,6 +51,7 @@ class InfocenterState : public LegoState {
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return (InfomainScript::Script) m_leaveDialogue[GameState()->GetCurrentAct()].Next();
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return (InfomainScript::Script) m_leaveDialogue[GameState()->GetCurrentAct()].Next();
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}
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}
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// FUNCTION: BETA10 0x10031ac0
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InfomainScript::Script GetNextReturnDialogue()
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InfomainScript::Script GetNextReturnDialogue()
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{
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{
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return (InfomainScript::Script) m_returnDialogue[GameState()->GetCurrentAct()].Next();
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return (InfomainScript::Script) m_returnDialogue[GameState()->GetCurrentAct()].Next();
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@ -6,6 +6,7 @@ DECOMP_SIZE_ASSERT(LegoState, 0x08)
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DECOMP_SIZE_ASSERT(LegoState::Playlist, 0x0c)
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DECOMP_SIZE_ASSERT(LegoState::Playlist, 0x0c)
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// FUNCTION: LEGO1 0x10014d00
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// FUNCTION: LEGO1 0x10014d00
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// FUNCTION: BETA10 0x10022580
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MxU32 LegoState::Playlist::Next()
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MxU32 LegoState::Playlist::Next()
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{
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{
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MxU32 objectId;
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MxU32 objectId;
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