Clear unknowns in Doors

This commit is contained in:
Fabian Neundorf 2026-01-11 00:48:56 +01:00
parent 4998bdaf65
commit 2e4324c632
2 changed files with 57 additions and 51 deletions

View File

@ -10,7 +10,7 @@ class LegoROI;
// SIZE 0x1f8 // SIZE 0x1f8
class Doors : public LegoPathActor { class Doors : public LegoPathActor {
public: public:
Doors() : m_unk0x154(0), m_ltDoor(NULL), m_rtDoor(NULL), m_unk0x1f4(0) {} Doors() : m_state(0), m_ltDoor(NULL), m_rtDoor(NULL), m_angle(0) {}
// FUNCTION: LEGO1 0x1000e430 // FUNCTION: LEGO1 0x1000e430
// FUNCTION: BETA10 0x100a7f20 // FUNCTION: BETA10 0x100a7f20
@ -29,19 +29,25 @@ class Doors : public LegoPathActor {
void ParseAction(char* p_extra) override; // vtable+0x20 void ParseAction(char* p_extra) override; // vtable+0x20
void Animate(float p_time) override; // vtable+0x70 void Animate(float p_time) override; // vtable+0x70
MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94 MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
virtual MxFloat VTable0xcc(float p_time); // vtable+0xcc virtual MxFloat CalculateAngle(float p_time); // vtable+0xcc
// SYNTHETIC: LEGO1 0x1000e580 // SYNTHETIC: LEGO1 0x1000e580
// Doors::`scalar deleting destructor' // Doors::`scalar deleting destructor'
private: private:
undefined4 m_unk0x154; // 0x154 enum {
MxFloat m_unk0x158; // 0x158 e_none = 0,
LegoROI* m_ltDoor; // 0x15c e_closed = 1,
LegoROI* m_rtDoor; // 0x160 e_cycling = 2,
MxMatrix m_ltDoorLocal; // 0x164 };
MxMatrix m_rtDoorLocal; // 0x1ac
MxFloat m_unk0x1f4; // 0x1f4 undefined4 m_state; // 0x154
MxFloat m_hitTime; // 0x158
LegoROI* m_ltDoor; // 0x15c
LegoROI* m_rtDoor; // 0x160
MxMatrix m_ltDoorOriginalLocal; // 0x164
MxMatrix m_rtDoorOriginalLocal; // 0x1ac
MxFloat m_angle; // 0x1f4
}; };
#endif // DOORS_H #endif // DOORS_H

View File

@ -12,15 +12,15 @@ DECOMP_SIZE_ASSERT(Doors, 0x1f8)
// GLOBAL: LEGO1 0x100d8e7c // GLOBAL: LEGO1 0x100d8e7c
// GLOBAL: BETA10 0x101b954c // GLOBAL: BETA10 0x101b954c
MxFloat g_unk0x100d8e7c = 1000.0f; MxFloat g_timeMoving = 1000.0f;
// GLOBAL: LEGO1 0x100d8e80 // GLOBAL: LEGO1 0x100d8e80
// GLOBAL: BETA10 0x101b9550 // GLOBAL: BETA10 0x101b9550
MxFloat g_unk0x100d8e80 = 4000.0f; MxFloat g_timeOpened = 4000.0f;
// GLOBAL: LEGO1 0x100d8e84 // GLOBAL: LEGO1 0x100d8e84
// GLOBAL: BETA10 0x101b9554 // GLOBAL: BETA10 0x101b9554
MxFloat g_unk0x100d8e84 = 6000.0f; MxFloat g_totalTime = 6000.0f; // = g_timeMoving + g_totalTime + g_timeMoving
// FUNCTION: LEGO1 0x10066100 // FUNCTION: LEGO1 0x10066100
// FUNCTION: BETA10 0x10026850 // FUNCTION: BETA10 0x10026850
@ -28,36 +28,36 @@ MxResult Doors::HitActor(LegoPathActor* p_actor, MxBool p_bool)
{ {
assert(m_ltDoor && m_rtDoor); assert(m_ltDoor && m_rtDoor);
if (m_unk0x154 == 1) { if (m_state == e_closed) {
m_unk0x154 = 2; m_state = e_cycling;
m_unk0x158 = Timer()->GetTime(); m_hitTime = Timer()->GetTime();
m_ltDoorLocal = m_ltDoor->GetLocal2World(); m_ltDoorOriginalLocal = m_ltDoor->GetLocal2World();
m_rtDoorLocal = m_rtDoor->GetLocal2World(); m_rtDoorOriginalLocal = m_rtDoor->GetLocal2World();
} }
return m_unk0x1f4 < 0.001 ? SUCCESS : FAILURE; return m_angle < 0.001 ? SUCCESS : FAILURE;
} }
// FUNCTION: LEGO1 0x10066190 // FUNCTION: LEGO1 0x10066190
// FUNCTION: BETA10 0x1002696b // FUNCTION: BETA10 0x1002696b
MxFloat Doors::VTable0xcc(float p_time) MxFloat Doors::CalculateAngle(float p_time)
{ {
MxFloat fVar1; MxFloat timeSinceHit;
fVar1 = p_time - m_unk0x158; timeSinceHit = p_time - m_hitTime;
if (fVar1 <= 0.0f) { if (timeSinceHit <= 0.0f) {
return 0.0f; return 0.0f;
} }
if (fVar1 <= g_unk0x100d8e7c) { if (timeSinceHit <= g_timeMoving) {
return fVar1 * 1.570796 / g_unk0x100d8e7c; return timeSinceHit * 1.570796 / g_timeMoving;
} }
else if (fVar1 <= g_unk0x100d8e7c + g_unk0x100d8e80) { else if (timeSinceHit <= g_timeMoving + g_timeOpened) {
return 1.570796012878418; // Pi / 2 return 1.570796012878418; // Pi / 2
} }
else if (fVar1 <= g_unk0x100d8e84) { else if (timeSinceHit <= g_totalTime) {
return (1.0 - ((fVar1 - g_unk0x100d8e80) - g_unk0x100d8e7c) / g_unk0x100d8e7c) * 1.570796; return (1.0 - ((timeSinceHit - g_timeOpened) - g_timeMoving) / g_timeMoving) * 1.570796;
} }
return 0.0f; return 0.0f;
@ -72,44 +72,44 @@ void Doors::Animate(float p_time)
// TODO: Match // TODO: Match
m_roi->SetVisibility(m_boundary->GetFlag0x10()); m_roi->SetVisibility(m_boundary->GetFlag0x10());
switch (m_unk0x154) { switch (m_state) {
case 0: case e_none:
m_unk0x154 = 1; m_state = e_closed;
m_actorState = c_initial; m_actorState = c_initial;
break; break;
case 1: case e_closed:
break; break;
case 2: case e_cycling:
float local8 = VTable0xcc(p_time); float angle = CalculateAngle(p_time);
if (local8 > 0.0f) { if (angle > 0.0f) {
MxMatrix local58(m_ltDoorLocal); MxMatrix transform(m_ltDoorOriginalLocal);
Vector3 local10(local58[3]); Vector3 position(transform[3]);
local10.Clear(); position.Clear();
local58.RotateY(-local8); transform.RotateY(-angle);
local10 = m_ltDoorLocal[3]; position = m_ltDoorOriginalLocal[3];
m_ltDoor->SetLocal2World(local58); m_ltDoor->SetLocal2World(transform);
m_ltDoor->WrappedUpdateWorldData(); m_ltDoor->WrappedUpdateWorldData();
local58 = m_rtDoorLocal; transform = m_rtDoorOriginalLocal;
local10.Clear(); position.Clear();
local58.RotateY(local8); transform.RotateY(angle);
local10 = m_rtDoorLocal[3]; position = m_rtDoorOriginalLocal[3];
m_rtDoor->SetLocal2World(local58); m_rtDoor->SetLocal2World(transform);
m_rtDoor->WrappedUpdateWorldData(); m_rtDoor->WrappedUpdateWorldData();
m_unk0x1f4 = local8; m_angle = angle;
} }
if (m_unk0x158 + g_unk0x100d8e84 < p_time) { if (m_hitTime + g_totalTime < p_time) {
m_ltDoor->SetLocal2World(m_ltDoorLocal); m_ltDoor->SetLocal2World(m_ltDoorOriginalLocal);
m_rtDoor->SetLocal2World(m_rtDoorLocal); m_rtDoor->SetLocal2World(m_rtDoorOriginalLocal);
m_ltDoor->WrappedUpdateWorldData(); m_ltDoor->WrappedUpdateWorldData();
m_rtDoor->WrappedUpdateWorldData(); m_rtDoor->WrappedUpdateWorldData();
m_unk0x154 = 1; m_state = e_closed;
m_actorState = c_initial; m_actorState = c_initial;
m_unk0x1f4 = 0; m_angle = 0;
} }
} }
} }