diff --git a/LEGO1/lego/legoomni/src/actors/helicopter.cpp b/LEGO1/lego/legoomni/src/actors/helicopter.cpp index 9cd5b57c..0dd71005 100644 --- a/LEGO1/lego/legoomni/src/actors/helicopter.cpp +++ b/LEGO1/lego/legoomni/src/actors/helicopter.cpp @@ -77,14 +77,12 @@ void Helicopter::VTable0xe4() if (GameState()->GetCurrentAct() == LegoGameState::e_act1) { GameState()->SetCurrentArea(LegoGameState::e_copter); - if (CurrentActor()) { - if (CurrentActor()->IsA("IslePathActor")) { - CurrentActor()->SpawnPlayer( - LegoGameState::e_unk55, - TRUE, - IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3 - ); - } + if (CurrentActor() && CurrentActor()->IsA("IslePathActor")) { + CurrentActor()->SpawnPlayer( + LegoGameState::e_unk55, + TRUE, + IslePathActor::c_spawnBit1 | IslePathActor::c_playMusic | IslePathActor::c_spawnBit3 + ); } }