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Add BoundingSphere constructor fix
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@ -56,7 +56,7 @@ class BoundingSphere {
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// BoundingSphere::operator=
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// SYNTHETIC: BETA10 0x1001fc50
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// BoundingSphere::BoundingSphere
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// ??0BoundingSphere@@QAE@XZ
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private:
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Mx3DPointFloat center; // 0x00
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