diff --git a/LEGO1/lego/legoomni/src/worlds/legoact2.cpp b/LEGO1/lego/legoomni/src/worlds/legoact2.cpp index b6d26f3a..ccada3ee 100644 --- a/LEGO1/lego/legoomni/src/worlds/legoact2.cpp +++ b/LEGO1/lego/legoomni/src/worlds/legoact2.cpp @@ -283,10 +283,10 @@ MxLong LegoAct2::Notify(MxParam& p_param) LegoEntity* entity = (LegoEntity*) param.GetSender(); Mx3DPointFloat entityPosition(entity->GetROI()->GetWorldPosition()); - Mx3DPointFloat unk0x10d8Position(m_unk0x10d8->GetWorldPosition()); - Mx3DPointFloat locala4(unk0x10d8Position); + Mx3DPointFloat unk0x10d8(m_unk0x10d8->GetWorldPosition()); + Mx3DPointFloat locala4(unk0x10d8); - ((Vector3&) entityPosition).Sub(unk0x10d8Position); + ((Vector3&) entityPosition).Sub(unk0x10d8); MxMatrix local2world(m_unk0x10d8->GetLocal2World()); Vector3 local30(local2world[0]); @@ -303,9 +303,9 @@ MxLong LegoAct2::Notify(MxParam& p_param) local30.EqualsCross(&localac, &local28); local30.Unitize(); - Mx3DPointFloat locald4(local2world[2]); - Mx3DPointFloat localc0(local2world[1]); - FUN_10052560(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &localc0, &locald4, NULL); + Mx3DPointFloat direction(local2world[2]); + Mx3DPointFloat location(local2world[1]); + FUN_10052560(Act2mainScript::c_tns051in_RunAnim, TRUE, TRUE, &location, &direction, NULL); m_unk0x10c4 = 14; m_unk0x10d0 = 0;