LegoActor

This commit is contained in:
Misha 2023-10-29 12:28:38 -04:00
parent f4646a7075
commit 26b2455b76
No known key found for this signature in database
GPG Key ID: 8441D12AEF33FED8
3 changed files with 35 additions and 26 deletions

View File

@ -3,43 +3,49 @@
DECOMP_SIZE_ASSERT(LegoActor, 0x78)
// Probably in header
// OFFSET: LEGO1 0x10002cc0 STUB
void LegoActor::VTable0x50()
// OFFSET: LEGO1 0x10002cc0
float LegoActor::VTable0x50()
{
// TODO
return m_unk68;
}
// OFFSET: LEGO1 0x10002cd0 STUB
void LegoActor::VTable0x54()
// OFFSET: LEGO1 0x10002cd0
void LegoActor::VTable0x54(float p_unk)
{
// TODO
m_unk68 = p_unk;
}
// OFFSET: LEGO1 0x10002ce0 STUB
void LegoActor::VTable0x58()
// OFFSET: LEGO1 0x10002ce0
void LegoActor::VTable0x58(float p_unk)
{
// TODO
m_unk70 = p_unk;
}
// OFFSET: LEGO1 0x10002cf0 STUB
void LegoActor::VTable0x5c()
// OFFSET: LEGO1 0x10002cf0
float LegoActor::VTable0x5c()
{
// TODO
return m_unk70;
}
// OFFSET: LEGO1 0x10002d00 STUB
void LegoActor::VTable0x60()
// OFFSET: LEGO1 0x10002d00
undefined LegoActor::VTable0x60()
{
// TODO
return m_unk74;
}
// OFFSET: LEGO1 0x10002d10 STUB
void LegoActor::VTable0x64()
// OFFSET: LEGO1 0x10002d10
void LegoActor::VTable0x64(undefined p_unk)
{
// TODO
m_unk74 = p_unk;
}
// End header
// OFFSET: LEGO1 0x1002d110
LegoActor::LegoActor()
{
m_unk68 = 0.0f;
m_unk6c = 0;
m_unk70 = 0.0f;
m_unk10 = 0;
m_unk74 = 0;
}

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@ -23,15 +23,18 @@ class LegoActor : public LegoEntity {
return !strcmp(name, LegoActor::ClassName()) || LegoEntity::IsA(name);
}
virtual void VTable0x50(); // vtable+0x50
virtual void VTable0x54(); // vtable+0x54
virtual void VTable0x58(); // vtable+0x58
virtual void VTable0x5c(); // vtable+0x5c
virtual void VTable0x60(); // vtable+0x60
virtual void VTable0x64(); // vtable+0x64
virtual float VTable0x50(); // vtable+0x50
virtual void VTable0x54(float p_unk); // vtable+0x54
virtual void VTable0x58(float p_unk); // vtable+0x58
virtual float VTable0x5c(); // vtable+0x5c
virtual undefined VTable0x60(); // vtable+0x60
virtual void VTable0x64(undefined p_unk); // vtable+0x64
private:
undefined unk68[0x10];
float m_unk68;
undefined4 m_unk6c;
float m_unk70;
undefined m_unk74;
};
#endif // LEGOACTOR_H

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@ -15,7 +15,7 @@ class LegoEntity : public MxEntity {
// Inlined at 0x100853f7
inline LegoEntity()
{
// TODO
Init();
}
__declspec(dllexport) virtual ~LegoEntity() override; // vtable+0x0