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Remove unused variable, add LegoVehicleBuildState::Serialize
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1c8f249c51
commit
26196c3dba
@ -660,7 +660,6 @@ MxResult AmbulanceMissionState::Serialize(LegoFile* p_file)
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Read(p_file, &m_laHighScore);
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}
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else if (p_file->IsWriteMode()) {
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MxS16 write;
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Write(p_file, m_peScore);
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Write(p_file, m_maScore);
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Write(p_file, m_paScore);
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@ -73,9 +73,23 @@ LegoVehicleBuildState::LegoVehicleBuildState(const char* p_classType)
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m_placedPartCount = 0;
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}
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// STUB: LEGO1 0x10026120
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// FUNCTION: LEGO1 0x10026120
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MxResult LegoVehicleBuildState::Serialize(LegoFile* p_file)
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{
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// TODO
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return LegoState::Serialize(p_file);
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LegoState::Serialize(p_file);
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if (p_file->IsReadMode()) {
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Read(p_file, &m_unk0x4c);
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Read(p_file, &m_unk0x4d);
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Read(p_file, &m_unk0x4e);
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Read(p_file, &m_placedPartCount);
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}
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else {
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Write(p_file, m_unk0x4c);
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Write(p_file, m_unk0x4d);
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Write(p_file, m_unk0x4e);
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Write(p_file, m_placedPartCount);
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}
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return SUCCESS;
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}
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