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Correct delete[] in legowegedge.cpp
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@ -35,7 +35,7 @@ LegoWEGEdge::~LegoWEGEdge()
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delete[] m_edgeNormals;
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}
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if (m_pathTrigger) {
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delete m_pathTrigger;
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delete[] m_pathTrigger;
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}
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if (m_unk0x50) {
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delete m_unk0x50;
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