diff --git a/CMakeLists.txt b/CMakeLists.txt index cdfebd05..f0804e6c 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -141,11 +141,11 @@ add_library(lego1 SHARED LEGO1/mxstillpresenter.cpp LEGO1/mxstreamer.cpp LEGO1/mxstring.cpp - LEGO1/mxstringvariable.cpp LEGO1/mxtimer.cpp LEGO1/mxtransitionmanager.cpp LEGO1/mxunknown100dc6b0.cpp LEGO1/mxunknown100dc6e0.cpp + LEGO1/mxvariable.cpp LEGO1/mxvariabletable.cpp LEGO1/mxvideomanager.cpp LEGO1/mxvideoparam.cpp diff --git a/LEGO1/legobackgroundcolor.cpp b/LEGO1/legobackgroundcolor.cpp index 2d8c5348..e1d6beca 100644 --- a/LEGO1/legobackgroundcolor.cpp +++ b/LEGO1/legobackgroundcolor.cpp @@ -9,18 +9,18 @@ const char *g_set = "set"; const char *g_reset = "reset"; // OFFSET: LEGO1 0x1003bfb0 -LegoBackgroundColor::LegoBackgroundColor(const char *p_name, const char *p_colorString) +LegoBackgroundColor::LegoBackgroundColor(const char *p_key, const char *p_value) { - m_name = p_name; - m_name.ToUpperCase(); - SetColorString(p_colorString); + m_key = p_key; + m_key.ToUpperCase(); + SetValue(p_value); } // OFFSET: LEGO1 0x1003c070 -void LegoBackgroundColor::SetColorString(const char *p_colorString) +void LegoBackgroundColor::SetValue(const char *p_colorString) { - m_string = p_colorString; - m_string.ToLowerCase(); + m_value = p_colorString; + m_value.ToLowerCase(); LegoVideoManager *videomanager = VideoManager(); if (!videomanager || !p_colorString) diff --git a/LEGO1/legobackgroundcolor.h b/LEGO1/legobackgroundcolor.h index 9345c394..aff62fe8 100644 --- a/LEGO1/legobackgroundcolor.h +++ b/LEGO1/legobackgroundcolor.h @@ -1,13 +1,13 @@ #ifndef LEGOBACKGROUNDCOLOR_H #define LEGOBACKGROUNDCOLOR_H -#include "mxstringvariable.h" +#include "mxvariable.h" -class LegoBackgroundColor : public MxStringVariable +class LegoBackgroundColor : public MxVariable { public: - __declspec(dllexport) LegoBackgroundColor(const char *p_name, const char *p_colorString); - void SetColorString(const char *p_colorString); + __declspec(dllexport) LegoBackgroundColor(const char *p_key, const char *p_value); + void SetValue(const char *p_colorString); private: float h; diff --git a/LEGO1/mxstringvariable.cpp b/LEGO1/mxstringvariable.cpp deleted file mode 100644 index e63329c1..00000000 --- a/LEGO1/mxstringvariable.cpp +++ /dev/null @@ -1,22 +0,0 @@ -#include "mxstringvariable.h" -#include "mxstring.h" - - -// OFFSET: LEGO1 0x1003bea0 -MxString *MxStringVariable::GetString() -{ - return &m_string; -} - -// OFFSET: LEGO1 0x1003beb0 -void MxStringVariable::SetString(const char *colorString) -{ - m_string = colorString; -} - -//FIXME: Figure out what exactly this class is used for. It is used in LegoGameState::LegoGameState when loading the background color, and for loading the "fsmovie" variable -// OFFSET: LEGO1 0x1003bec0 -void MxStringVariable::Destroy() -{ - delete this; -} diff --git a/LEGO1/mxstringvariable.h b/LEGO1/mxstringvariable.h deleted file mode 100644 index dd623dfb..00000000 --- a/LEGO1/mxstringvariable.h +++ /dev/null @@ -1,20 +0,0 @@ -#ifndef MXSTRINGVARIABLE_H -#define MXSTRINGVARIABLE_H -#include "mxstring.h" -#include "mxcore.h" -//VTABLE: 0x100d74a8 -class MxStringVariable -{ -public: - __declspec(dllexport) MxStringVariable(const char *, const char *); - MxStringVariable() {} - virtual MxString *GetString(); - virtual void SetString(const char *colorString); - virtual void Destroy(); - -protected: - MxString m_name; - MxString m_string; -}; - -#endif // MXSTRINGVARIABLE_H diff --git a/LEGO1/mxvariable.cpp b/LEGO1/mxvariable.cpp new file mode 100644 index 00000000..f18e6a94 --- /dev/null +++ b/LEGO1/mxvariable.cpp @@ -0,0 +1,20 @@ +#include "mxvariable.h" +#include "mxstring.h" + +// OFFSET: LEGO1 0x1003bea0 +MxString *MxVariable::GetValue() +{ + return &m_value; +} + +// OFFSET: LEGO1 0x1003beb0 +void MxVariable::SetValue(const char *value) +{ + m_value = value; +} + +// OFFSET: LEGO1 0x1003bec0 +void MxVariable::Destroy() +{ + delete this; +} diff --git a/LEGO1/mxvariable.h b/LEGO1/mxvariable.h new file mode 100644 index 00000000..c4427e33 --- /dev/null +++ b/LEGO1/mxvariable.h @@ -0,0 +1,24 @@ +#ifndef MXVARIABLE_H +#define MXVARIABLE_H + +#include "mxstring.h" +#include "mxcore.h" + +//VTABLE: 0x100d74a8 +class MxVariable +{ +public: + __declspec(dllexport) MxVariable(const char *, const char *); + MxVariable() {} + virtual MxString *GetValue(); + virtual void SetValue(const char *); + virtual void Destroy(); + + inline const MxString *GetKey() const { return &m_value; } + +protected: + MxString m_key; + MxString m_value; +}; + +#endif // MXVARIABLE_H diff --git a/LEGO1/mxvariabletable.cpp b/LEGO1/mxvariabletable.cpp index 8927bc32..b5ebee63 100644 --- a/LEGO1/mxvariabletable.cpp +++ b/LEGO1/mxvariabletable.cpp @@ -1,8 +1,22 @@ #include "mxvariabletable.h" -// OFFSET: LEGO1 0x100b73a0 -void MxVariableTable::SetVariable(const char *key, const char *value) +// OFFSET: LEGO1 0x100b7370 +int MxVariableTable::KeyChecksum(MxVariable *p_var) { + const char *str = p_var->GetKey()->GetData(); + int value = 0; + + for (int i = 0; str[i]; i++) { + value += (int)str[i]; + } + + return value; +} + +// OFFSET: LEGO1 0x100b73a0 +void MxVariableTable::SetVariable(const char *p_key, const char *p_value) +{ + MxVariable *var = new MxVariable(); // TODO } diff --git a/LEGO1/mxvariabletable.h b/LEGO1/mxvariabletable.h index 13c70658..b7940871 100644 --- a/LEGO1/mxvariabletable.h +++ b/LEGO1/mxvariabletable.h @@ -1,16 +1,29 @@ #ifndef MXVARIABLETABLE_H #define MXVARIABLETABLE_H -class MxVariable; +#include "mxcore.h" +#include "mxvariable.h" // VTABLE 0x100dc1c8 // SIZE 0x28 -class MxVariableTable +class MxVariableTable : public MxCore { public: __declspec(dllexport) const char * GetVariable(const char *key); __declspec(dllexport) void SetVariable(MxVariable *var); __declspec(dllexport) void SetVariable(const char *key, const char *value); + + virtual int KeyChecksum(MxVariable *); // +0x18 + +//private: + int m_unk8; + void (*m_unkc)(void *); // +0xc + void *m_table; // +0x10 + int m_tableLen; // +0x14 + int m_unk18; + int m_unk1c; + int m_unk20; + int m_unk24; }; #endif // MXVARIABLETABLE_H