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fix
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commit
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@ -228,8 +228,6 @@ MxS32 LegoPathActor::VTable0x8c(float p_time, Matrix4& p_transform)
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Mx3DPointFloat p6;
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p6 = p2;
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MxS32 result = 0;
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m_unk0xe9 = m_boundary->Intersect(m_roi->GetWorldBoundingSphere().Radius(), p4, p2, p3, m_destEdge);
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if (m_unk0xe9 == -1) {
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return -1;
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@ -239,11 +237,12 @@ MxS32 LegoPathActor::VTable0x8c(float p_time, Matrix4& p_transform)
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p2 = p3;
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}
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result = VTable0x68(p4, p2, p3);
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MxS32 result = VTable0x68(p4, p2, p3);
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if (result > 0) {
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p2 = p4;
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m_unk0xe9 = 0;
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result = 0;
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}
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else {
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m_boundary->FUN_100575b0(p4, p2, this);
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