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Comment about missing vtable functions
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@ -38,6 +38,8 @@ class LegoAnimPresenter : public MxVideoPresenter {
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virtual void PutFrame() override; // vtable+0x6c
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virtual void PutFrame() override; // vtable+0x6c
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virtual MxResult VTable0x88(MxStreamChunk* p_chunk); // vtable+0x88
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virtual MxResult VTable0x88(MxStreamChunk* p_chunk); // vtable+0x88
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// 6 more virtual functions here
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private:
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private:
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void Init();
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void Init();
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void Destroy(MxBool p_fromDestructor);
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void Destroy(MxBool p_fromDestructor);
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