Implement LegoVideoManager::EnableRMDevice

This commit is contained in:
Anonymous Maarten 2024-12-19 19:51:21 +01:00
parent 1a903f06e0
commit 215f3b0bc8
4 changed files with 95 additions and 37 deletions

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@ -6,11 +6,13 @@
#include "mxvideomanager.h" #include "mxvideomanager.h"
#include <ddraw.h> #include <ddraw.h>
#include <d3drm.h>
class Lego3DManager; class Lego3DManager;
class LegoROI; class LegoROI;
class MxDirect3D; class MxDirect3D;
class MxStopWatch; class MxStopWatch;
struct ViewportAppData;
namespace Tgl namespace Tgl
{ {
@ -103,7 +105,21 @@ class LegoVideoManager : public MxVideoManager {
MxFloat m_unk0x550; // 0x550 MxFloat m_unk0x550; // 0x550
MxBool m_unk0x554; // 0x554 MxBool m_unk0x554; // 0x554
MxBool m_paused; // 0x555 MxBool m_paused; // 0x555
undefined m_pad0x556[0x39]; // 0x556 undefined m_pad0x556[0x2]; // 0x556
D3DVALUE m_back_0x558; // 0x558
D3DVALUE m_front_0x55c; // 0x55c
float m_camera_width_0x560; // 0x560
float m_camera_height_0x564; // 0x564
D3DVALUE m_fov_0x568; // 0x55c
IDirect3DRMFrame *m_camera_0x56c; // 0x56c
D3DRMPROJECTIONTYPE m_projection_0x570; // 0x570
ViewportAppData *m_appdata_0x574; // 0x574
D3DRMRENDERQUALITY m_quality_0x578; // 0x578
DWORD m_shades_0x57c; // 0x57c
D3DRMTEXTUREQUALITY m_texture_quality_0x580; // 0x580
D3DRMTEXTUREQUALITY m_rendermode_0x584; // 0x584
BOOL m_dither_0x588; // 0x588
DWORD m_buffer_count_0x58c; // 0x58c
}; };
// SYNTHETIC: LEGO1 0x1007ab20 // SYNTHETIC: LEGO1 0x1007ab20

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@ -561,11 +561,49 @@ void LegoVideoManager::FUN_1007c520()
InputManager()->SetUnknown335(TRUE); InputManager()->SetUnknown335(TRUE);
} }
// STUB: LEGO1 0x1007c560 extern void ViewportDestroyCallback(IDirect3DRMObject* pObject, void* pArg);
// FUNCTION: LEGO1 0x1007c560
int LegoVideoManager::EnableRMDevice() int LegoVideoManager::EnableRMDevice()
{ {
// TODO IDirect3DRMViewport *viewport;
return 0; if (!m_paused) {
return -1;
}
int result = -1;
TglImpl::DeviceImpl *device_impl = (TglImpl::DeviceImpl*)m_3dManager->GetLego3DView()->GetDevice();
IDirect3DRM2 *d3drm2 = ((TglImpl::RendererImpl*)m_renderer)->ImplementationData();
IDirect3D2 *d3d2 = m_direct3d->Direct3D();
IDirect3DDevice2 *d3d_dev2 = m_direct3d->Direct3DDevice();
m_direct3d->RestoreSurfaces();
IDirect3DRMDevice2 *d3drm_dev2 = NULL;
HRESULT res = d3drm2->CreateDeviceFromD3D(d3d2, d3d_dev2, &d3drm_dev2);
if (res == D3DRM_OK) {
viewport = NULL;
device_impl->SetImplementationData(d3drm_dev2);
res = d3drm2->CreateViewport(d3drm_dev2, m_camera_0x56c, 0, 0, m_camera_width_0x560, m_camera_height_0x564, &viewport);
if (res == D3DRM_OK) {
viewport->SetBack(m_back_0x558);
viewport->SetFront(m_front_0x55c);
viewport->SetField(m_fov_0x568);
viewport->SetCamera(m_camera_0x56c);
viewport->SetProjection(m_projection_0x570);
viewport->SetAppData((DWORD)m_appdata_0x574);
d3drm_dev2->SetQuality(m_quality_0x578);
d3drm_dev2->SetShades(m_shades_0x57c);
d3drm_dev2->SetTextureQuality(m_texture_quality_0x580);
d3drm_dev2->SetRenderMode(m_rendermode_0x584);
d3drm_dev2->SetDither(m_dither_0x588);
d3drm_dev2->SetBufferCount(m_buffer_count_0x58c);
m_camera_0x56c->Release();
if (viewport->AddDestroyCallback(ViewportDestroyCallback, m_appdata_0x574) == D3DRM_OK) {
((TglImpl::ViewImpl*)m_3dManager->GetLego3DView()->GetView())->SetImplementationData(viewport);
m_paused = 0;
result = 0;
}
}
}
return result;
} }
// STUB: LEGO1 0x1007c740 // STUB: LEGO1 0x1007c740

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@ -149,6 +149,7 @@ class DeviceImpl : public Device {
void InitFromWindowsDevice(Device*) override; void InitFromWindowsDevice(Device*) override;
IDirect3DRMDevice2* ImplementationData() const { return m_data; } IDirect3DRMDevice2* ImplementationData() const { return m_data; }
void SetImplementationData(IDirect3DRMDevice2* device) { m_data = device; }
friend class RendererImpl; friend class RendererImpl;
@ -199,6 +200,7 @@ class ViewImpl : public View {
) override; ) override;
IDirect3DRMViewport* ImplementationData() const { return m_data; } IDirect3DRMViewport* ImplementationData() const { return m_data; }
void SetImplementationData(IDirect3DRMViewport* viewport) { m_data = viewport; }
static Result ViewportCreateAppData(IDirect3DRM2*, IDirect3DRMViewport*, IDirect3DRMFrame2*); static Result ViewportCreateAppData(IDirect3DRM2*, IDirect3DRMViewport*, IDirect3DRMFrame2*);

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@ -80,6 +80,8 @@ inline Result ViewRestoreFrameAfterRender(
return result; return result;
} }
// FIXME: from LEGO1/tgl/d3drm/view.cpp
// FUNCTION: LEGO1 0x100a1240 // FUNCTION: LEGO1 0x100a1240
void ViewportDestroyCallback(IDirect3DRMObject* pObject, void* pArg) void ViewportDestroyCallback(IDirect3DRMObject* pObject, void* pArg)
{ {