Implement LegoVideoManager::EnableRMDevice

This commit is contained in:
Anonymous Maarten 2024-12-19 19:51:21 +01:00
parent 1a903f06e0
commit 215f3b0bc8
4 changed files with 95 additions and 37 deletions

View File

@ -6,11 +6,13 @@
#include "mxvideomanager.h"
#include <ddraw.h>
#include <d3drm.h>
class Lego3DManager;
class LegoROI;
class MxDirect3D;
class MxStopWatch;
struct ViewportAppData;
namespace Tgl
{
@ -70,40 +72,54 @@ class LegoVideoManager : public MxVideoManager {
inline void DrawCursor();
Tgl::Renderer* m_renderer; // 0x64
Lego3DManager* m_3dManager; // 0x68
LegoROI* m_viewROI; // 0x6c
undefined4 m_unk0x70; // 0x70
MxDirect3D* m_direct3d; // 0x74
undefined4 m_unk0x78[27]; // 0x78
MxBool m_render3d; // 0xe4
MxBool m_unk0xe5; // 0xe5
MxBool m_unk0xe6; // 0xe6
PALETTEENTRY m_paletteEntries[256]; // 0xe7
undefined m_padding0x4e7; // 0x4e7
LegoPhonemeList* m_phonemeRefList; // 0x4e8
MxBool m_isFullscreenMovie; // 0x4ec
MxPalette* m_palette; // 0x4f0
MxStopWatch* m_stopWatch; // 0x4f4
double m_elapsedSeconds; // 0x4f8
MxBool m_fullScreenMovie; // 0x500
MxBool m_drawCursor; // 0x501
MxS32 m_cursorXCopy; // 0x504
MxS32 m_cursorYCopy; // 0x508
MxS32 m_cursorX; // 0x50c
MxS32 m_cursorY; // 0x510
LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
RECT m_cursorRect; // 0x518
LPDIRECTDRAWSURFACE m_unk0x528; // 0x528
MxBool m_drawFPS; // 0x52c
RECT m_fpsRect; // 0x530
HFONT m_arialFont; // 0x540
SIZE m_fpsSize; // 0x544
MxFloat m_unk0x54c; // 0x54c
MxFloat m_unk0x550; // 0x550
MxBool m_unk0x554; // 0x554
MxBool m_paused; // 0x555
undefined m_pad0x556[0x39]; // 0x556
Tgl::Renderer* m_renderer; // 0x64
Lego3DManager* m_3dManager; // 0x68
LegoROI* m_viewROI; // 0x6c
undefined4 m_unk0x70; // 0x70
MxDirect3D* m_direct3d; // 0x74
undefined4 m_unk0x78[27]; // 0x78
MxBool m_render3d; // 0xe4
MxBool m_unk0xe5; // 0xe5
MxBool m_unk0xe6; // 0xe6
PALETTEENTRY m_paletteEntries[256]; // 0xe7
undefined m_padding0x4e7; // 0x4e7
LegoPhonemeList* m_phonemeRefList; // 0x4e8
MxBool m_isFullscreenMovie; // 0x4ec
MxPalette* m_palette; // 0x4f0
MxStopWatch* m_stopWatch; // 0x4f4
double m_elapsedSeconds; // 0x4f8
MxBool m_fullScreenMovie; // 0x500
MxBool m_drawCursor; // 0x501
MxS32 m_cursorXCopy; // 0x504
MxS32 m_cursorYCopy; // 0x508
MxS32 m_cursorX; // 0x50c
MxS32 m_cursorY; // 0x510
LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
RECT m_cursorRect; // 0x518
LPDIRECTDRAWSURFACE m_unk0x528; // 0x528
MxBool m_drawFPS; // 0x52c
RECT m_fpsRect; // 0x530
HFONT m_arialFont; // 0x540
SIZE m_fpsSize; // 0x544
MxFloat m_unk0x54c; // 0x54c
MxFloat m_unk0x550; // 0x550
MxBool m_unk0x554; // 0x554
MxBool m_paused; // 0x555
undefined m_pad0x556[0x2]; // 0x556
D3DVALUE m_back_0x558; // 0x558
D3DVALUE m_front_0x55c; // 0x55c
float m_camera_width_0x560; // 0x560
float m_camera_height_0x564; // 0x564
D3DVALUE m_fov_0x568; // 0x55c
IDirect3DRMFrame *m_camera_0x56c; // 0x56c
D3DRMPROJECTIONTYPE m_projection_0x570; // 0x570
ViewportAppData *m_appdata_0x574; // 0x574
D3DRMRENDERQUALITY m_quality_0x578; // 0x578
DWORD m_shades_0x57c; // 0x57c
D3DRMTEXTUREQUALITY m_texture_quality_0x580; // 0x580
D3DRMTEXTUREQUALITY m_rendermode_0x584; // 0x584
BOOL m_dither_0x588; // 0x588
DWORD m_buffer_count_0x58c; // 0x58c
};
// SYNTHETIC: LEGO1 0x1007ab20

View File

@ -561,11 +561,49 @@ void LegoVideoManager::FUN_1007c520()
InputManager()->SetUnknown335(TRUE);
}
// STUB: LEGO1 0x1007c560
extern void ViewportDestroyCallback(IDirect3DRMObject* pObject, void* pArg);
// FUNCTION: LEGO1 0x1007c560
int LegoVideoManager::EnableRMDevice()
{
// TODO
return 0;
IDirect3DRMViewport *viewport;
if (!m_paused) {
return -1;
}
int result = -1;
TglImpl::DeviceImpl *device_impl = (TglImpl::DeviceImpl*)m_3dManager->GetLego3DView()->GetDevice();
IDirect3DRM2 *d3drm2 = ((TglImpl::RendererImpl*)m_renderer)->ImplementationData();
IDirect3D2 *d3d2 = m_direct3d->Direct3D();
IDirect3DDevice2 *d3d_dev2 = m_direct3d->Direct3DDevice();
m_direct3d->RestoreSurfaces();
IDirect3DRMDevice2 *d3drm_dev2 = NULL;
HRESULT res = d3drm2->CreateDeviceFromD3D(d3d2, d3d_dev2, &d3drm_dev2);
if (res == D3DRM_OK) {
viewport = NULL;
device_impl->SetImplementationData(d3drm_dev2);
res = d3drm2->CreateViewport(d3drm_dev2, m_camera_0x56c, 0, 0, m_camera_width_0x560, m_camera_height_0x564, &viewport);
if (res == D3DRM_OK) {
viewport->SetBack(m_back_0x558);
viewport->SetFront(m_front_0x55c);
viewport->SetField(m_fov_0x568);
viewport->SetCamera(m_camera_0x56c);
viewport->SetProjection(m_projection_0x570);
viewport->SetAppData((DWORD)m_appdata_0x574);
d3drm_dev2->SetQuality(m_quality_0x578);
d3drm_dev2->SetShades(m_shades_0x57c);
d3drm_dev2->SetTextureQuality(m_texture_quality_0x580);
d3drm_dev2->SetRenderMode(m_rendermode_0x584);
d3drm_dev2->SetDither(m_dither_0x588);
d3drm_dev2->SetBufferCount(m_buffer_count_0x58c);
m_camera_0x56c->Release();
if (viewport->AddDestroyCallback(ViewportDestroyCallback, m_appdata_0x574) == D3DRM_OK) {
((TglImpl::ViewImpl*)m_3dManager->GetLego3DView()->GetView())->SetImplementationData(viewport);
m_paused = 0;
result = 0;
}
}
}
return result;
}
// STUB: LEGO1 0x1007c740

View File

@ -149,6 +149,7 @@ class DeviceImpl : public Device {
void InitFromWindowsDevice(Device*) override;
IDirect3DRMDevice2* ImplementationData() const { return m_data; }
void SetImplementationData(IDirect3DRMDevice2* device) { m_data = device; }
friend class RendererImpl;
@ -199,6 +200,7 @@ class ViewImpl : public View {
) override;
IDirect3DRMViewport* ImplementationData() const { return m_data; }
void SetImplementationData(IDirect3DRMViewport* viewport) { m_data = viewport; }
static Result ViewportCreateAppData(IDirect3DRM2*, IDirect3DRMViewport*, IDirect3DRMFrame2*);

View File

@ -80,6 +80,8 @@ inline Result ViewRestoreFrameAfterRender(
return result;
}
// FIXME: from LEGO1/tgl/d3drm/view.cpp
// FUNCTION: LEGO1 0x100a1240
void ViewportDestroyCallback(IDirect3DRMObject* pObject, void* pArg)
{