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Rename
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@ -7,9 +7,9 @@
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// SIZE 0x14
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class LegoNamedTexture {
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public:
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LegoNamedTexture(const char* p_textureName, LegoTexture* p_texture)
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LegoNamedTexture(const char* p_name, LegoTexture* p_texture)
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{
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m_name = p_textureName;
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m_name = p_name;
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m_texture = p_texture;
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}
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~LegoNamedTexture() { delete m_texture; }
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