small fix

This commit is contained in:
jonschz 2024-08-06 21:23:02 +02:00
parent f34267eaad
commit 1eec37786e

View File

@ -256,24 +256,23 @@ MxResult LegoCarRaceActor::VTable0x9c()
m_destEdge->FUN_1002ddc0(*m_boundary, local_50);
m_destEdge->FUN_1002ddc0(*m_boundary, local_20);
local_3c.EqualsCross(&local_50, m_boundary->GetUnknown0x14());
local_78.EqualsCross(m_boundary->GetUnknown0x14(), &local_20);
local_3c.Unitize();
local_78.Unitize();
((Vector3*) &local_3c)->Mul(5.0f);
((Vector3*) &local_78)->Mul(5.0f);
MxResult res = VTable0x80(Vector3(m_roi->GetWorldPosition()), local_3c, local_64, local_78);
MxResult res = LegoPathActor::VTable0x80(Vector3(m_roi->GetWorldPosition()), local_3c, local_64, local_78);
// BETA10 only?
#ifndef NDEBUG // BETA10 only
if (res) {
assert(0);
return -1;
}
#endif
// Proceed here
}