From 1e5ccb354bd02927f6f743c81ffcbb24d00d4555 Mon Sep 17 00:00:00 2001 From: Christian Semmler Date: Sun, 3 Dec 2023 16:34:30 +0100 Subject: [PATCH] Update CONTRIBUTING.md --- CONTRIBUTING.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index c053d643..b1b97a38 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -23,10 +23,10 @@ This repository currently has only one goal: accuracy to the original executable ## Overview -* [3rdparty](/3rdparty): Contains code obtained from third parties, not including Mindscape. Generally, these are libraries that have been placed in the public domain or are freely available on the web. As these are unaltered files, our style guide (see below) does not apply. -* [ISLE](/ISLE): Decompilation of `ISLE.EXE`. It depends on some code in `LEGO1`. -* [LEGO1](/LEGO1): Decompilation of `LEGO1.DLL`. This folder contains code from Mindscape's custom in-house engine called **Omni** (file pattern: `mx*`), the LEGO Island-specific extensions for Omni and the game's code (file pattern: `lego*`) as well as several utility libraries developed by Mindscape. -* [tools](/tools): A set of tools aiding in the decompilation effort. +* [`3rdparty`](/3rdparty): Contains code obtained from third parties, not including Mindscape. Generally, these are libraries that have been placed in the public domain or are freely available on the web. As these are unaltered files, our style guide (see below) does not apply. +* [`ISLE`](/ISLE): Decompilation of `ISLE.EXE`. It depends on some code in `LEGO1`. +* [`LEGO1`](/LEGO1): Decompilation of `LEGO1.DLL`. This folder contains code from Mindscape's custom in-house engine called **Omni** (file pattern: `mx*`), the LEGO Island-specific extensions for Omni and the game's code (file pattern: `lego*`) as well as several utility libraries developed by Mindscape. +* [`tools`](/tools): A set of tools aiding in the decompilation effort. ## Tooling