diff --git a/LEGO1/lego/legoomni/src/paths/legopathboundary.cpp b/LEGO1/lego/legoomni/src/paths/legopathboundary.cpp index 5122867c..729b1575 100644 --- a/LEGO1/lego/legoomni/src/paths/legopathboundary.cpp +++ b/LEGO1/lego/legoomni/src/paths/legopathboundary.cpp @@ -92,16 +92,16 @@ void LegoPathBoundary::SwitchBoundary( LegoUnknown100db7f4* e = p_edge; if (p_edge->Unknown2(*p_boundary)) { - LegoPathBoundary* local18 = (LegoPathBoundary*) p_edge->OtherFace(p_boundary); + LegoPathBoundary* newBoundary = (LegoPathBoundary*) p_edge->OtherFace(p_boundary); - if (local18 == NULL) { - local18 = p_boundary; + if (newBoundary == NULL) { + newBoundary = p_boundary; } MxS32 local10 = 0; MxU8 userNavFlag; - if (e->Unknown(*local18, 1)) { + if (e->Unknown(*newBoundary, 1)) { userNavFlag = p_actor->GetUserNavFlag(); } else { @@ -109,8 +109,8 @@ void LegoPathBoundary::SwitchBoundary( } do { - p_edge = (LegoUnknown100db7f4*) p_edge->GetCounterclockwiseEdge(*local18); - LegoPathBoundary* local20 = (LegoPathBoundary*) p_edge->OtherFace(local18); + p_edge = (LegoUnknown100db7f4*) p_edge->GetCounterclockwiseEdge(*newBoundary); + LegoPathBoundary* local20 = (LegoPathBoundary*) p_edge->OtherFace(newBoundary); if (p_edge->GetMask0x03() && (userNavFlag || p_edge->Unknown(*local20, 1))) { local10++; @@ -132,13 +132,13 @@ void LegoPathBoundary::SwitchBoundary( while (local8 > 0) { if (localc) { - p_edge = (LegoUnknown100db7f4*) p_edge->GetCounterclockwiseEdge(*local18); + p_edge = (LegoUnknown100db7f4*) p_edge->GetCounterclockwiseEdge(*newBoundary); } else { - p_edge = (LegoUnknown100db7f4*) p_edge->GetClockwiseEdge(*local18); + p_edge = (LegoUnknown100db7f4*) p_edge->GetClockwiseEdge(*newBoundary); } - LegoPathBoundary* local20 = (LegoPathBoundary*) p_edge->OtherFace(local18); + LegoPathBoundary* local20 = (LegoPathBoundary*) p_edge->OtherFace(newBoundary); if (p_edge->GetMask0x03() && (userNavFlag || p_edge->Unknown(*local20, 1))) { local8--; @@ -146,13 +146,13 @@ void LegoPathBoundary::SwitchBoundary( } if (p_edge == e) { - p_edge = (LegoUnknown100db7f4*) p_edge->GetCounterclockwiseEdge(*local18); - p_edge = (LegoUnknown100db7f4*) p_edge->GetCounterclockwiseEdge(*local18); + p_edge = (LegoUnknown100db7f4*) p_edge->GetCounterclockwiseEdge(*newBoundary); + p_edge = (LegoUnknown100db7f4*) p_edge->GetCounterclockwiseEdge(*newBoundary); } - if (p_boundary != local18) { + if (p_boundary != newBoundary) { p_boundary->RemoveActor(p_actor); - p_boundary = local18; + p_boundary = newBoundary; p_boundary->AddActor(p_actor); } else {