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Update legogamestate.h
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@ -188,7 +188,10 @@ class LegoGameState {
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MxU16 m_unk0x24; // 0x24
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MxU16 m_unk0x24; // 0x24
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MxS16 m_playerCount; // 0x26
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MxS16 m_playerCount; // 0x26
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// This member is accessed directly by foreign classes
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// This member is accessed directly by foreign classes
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public: Username m_players[9]; // 0x28
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public:
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Username m_players[9]; // 0x28
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private:
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private:
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History m_history; // 0xa6
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History m_history; // 0xa6
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undefined2 m_unk0x41a; // 0x41a
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undefined2 m_unk0x41a; // 0x41a
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