Move function

This commit is contained in:
Christian Semmler 2024-12-19 12:10:11 -07:00
parent 6992da4930
commit 18c36f8935

View File

@ -786,29 +786,6 @@ void Act3::GoodEnding(const Matrix4& p_destination)
);
}
// FUNCTION: LEGO1 0x100739c0
// FUNCTION: BETA10 0x10016cc4
void Act3::BadEnding(const Matrix4& p_destination)
{
assert(m_cop1 && m_cop2 && m_brickster && m_state);
m_cop1->SetActorState(LegoPathActor::c_disabled);
m_cop2->SetActorState(LegoPathActor::c_disabled);
m_brickster->SetActorState(LegoPathActor::c_disabled);
m_unk0x4220.Clear();
m_copter->FUN_10004670(p_destination);
DebugPrintf("In Bad Ending...");
DebugCopter(
m_copter->GetROI()->GetLocal2World(),
p_destination,
m_copter->m_unk0x160,
m_copter->m_unk0x1a8,
m_copter->m_unk0x1f4
);
}
// FUNCTION: LEGO1 0x10073500
void Act3::DebugPrintf(const char* p_format, ...)
{
@ -867,6 +844,29 @@ void Act3::DebugCopter(
}
}
// FUNCTION: LEGO1 0x100739c0
// FUNCTION: BETA10 0x10016cc4
void Act3::BadEnding(const Matrix4& p_destination)
{
assert(m_cop1 && m_cop2 && m_brickster && m_state);
m_cop1->SetActorState(LegoPathActor::c_disabled);
m_cop2->SetActorState(LegoPathActor::c_disabled);
m_brickster->SetActorState(LegoPathActor::c_disabled);
m_unk0x4220.Clear();
m_copter->FUN_10004670(p_destination);
DebugPrintf("In Bad Ending...");
DebugCopter(
m_copter->GetROI()->GetLocal2World(),
p_destination,
m_copter->m_unk0x160,
m_copter->m_unk0x1a8,
m_copter->m_unk0x1f4
);
}
// FUNCTION: LEGO1 0x10073a60
void Act3::FUN_10073a60()
{