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@ -9,7 +9,8 @@
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DECOMP_SIZE_ASSERT(ViewManager, 0x1bc)
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// GLOBAL: LEGO1 0x100dbc78
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int g_boundingBoxCornerMap[8][3] = {{0, 0, 0}, {0, 0, 1}, {0, 1, 0}, {1, 0, 0}, {0, 1, 1}, {1, 0, 1}, {1, 1, 0}, {1, 1, 1}};
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int g_boundingBoxCornerMap[8][3] =
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{{0, 0, 0}, {0, 0, 1}, {0, 1, 0}, {1, 0, 0}, {0, 1, 1}, {1, 0, 1}, {1, 1, 0}, {1, 1, 1}};
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// GLOBAL: LEGO1 0x100dbcd8
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int g_planePointIndexMap[18] = {0, 1, 5, 6, 2, 3, 3, 0, 4, 1, 2, 6, 0, 3, 2, 4, 5, 6};
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@ -75,7 +76,8 @@ unsigned int ViewManager::IsBoundingBoxInFrustum(const BoundingBox& p_bounding_b
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for (i = 0; i < 6; i++) {
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for (k = 0; k < 8; k++) {
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if (frustumPlanes[i][0] * und[k][0] + frustumPlanes[i][2] * und[k][2] + frustumPlanes[i][1] * und[k][1] + frustumPlanes[i][3] >=
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if (frustumPlanes[i][0] * und[k][0] + frustumPlanes[i][2] * und[k][2] + frustumPlanes[i][1] * und[k][1] +
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frustumPlanes[i][3] >=
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0.0f) {
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break;
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}
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