diff --git a/LEGO1/lego/legoomni/src/race/legoraceactor.cpp b/LEGO1/lego/legoomni/src/race/legoraceactor.cpp index 54cfb685..32455e4a 100644 --- a/LEGO1/lego/legoomni/src/race/legoraceactor.cpp +++ b/LEGO1/lego/legoomni/src/race/legoraceactor.cpp @@ -47,9 +47,7 @@ MxS32 LegoRaceActor::VTable0x68(Vector3& p_v1, Vector3& p_v2, Vector3& p_v3) // FUNCTION: BETA10 0x100c9c93 MxU32 LegoRaceActor::VTable0x90(float p_float, Matrix4& p_transform) { - // TODO: Note the similarity to LegoExtraActor::VTable0x90. - // Code duplication or is there something deeper going on? - + // Note: Code duplication with LegoExtraActor::VTable0x90 switch (m_state) { case 0: case 1: diff --git a/LEGO1/lego/legoomni/src/race/legoracers.cpp b/LEGO1/lego/legoomni/src/race/legoracers.cpp index 106a541b..16963723 100644 --- a/LEGO1/lego/legoomni/src/race/legoracers.cpp +++ b/LEGO1/lego/legoomni/src/race/legoracers.cpp @@ -405,9 +405,8 @@ void LegoRaceCar::VTable0x70(float p_float) // FUNCTION: BETA10 0x100cbb84 MxResult LegoRaceCar::VTable0x94(LegoPathActor* p_actor, MxBool p_bool) { + // Note: Code duplication with LegoRaceActor::VTable0x94 if (!p_actor->GetUserNavFlag()) { - // TODO: Note how this code is almost, but not quite identical to LegoRaceActor::VTable0x94. - // Maybe there is some code reuse here? The use of different globals is notable. if (p_actor->GetState()) { return FAILURE; }