This commit is contained in:
Christian Semmler 2024-03-30 09:38:46 -04:00
parent 8f06962af8
commit 1582170205

View File

@ -187,87 +187,86 @@ inline void LegoExtraActor::FUN_1002ad8a()
// FUNCTION: LEGO1 0x1002aba0
MxResult LegoExtraActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
{
if (p_actor->GetState() == 0 && m_state == 0) {
if (p_bool) {
if (m_unk0x15 != 0) {
return FAILURE;
}
if (p_actor->GetState() != 0 || m_state != 0) {
return FAILURE;
}
m_unk0x15 = 100;
FUN_1002aae0();
if (p_bool) {
if (m_unk0x15 != 0) {
return FAILURE;
}
else {
MxU32 b = FALSE;
if (++g_unk0x100f31dc % 2 == 0) {
MxMatrix matrix(p_actor->GetROI()->GetLocal2World());
MxMatrix matrix2(m_roi->GetLocal2World());
m_unk0x18 = matrix2;
Vector3 positionRef(matrix2[3]);
Mx3DPointFloat dir(matrix[2]);
((Mx3DPointFloat&) dir).Mul(2.0f);
((Vector3&) positionRef).Add(&dir);
for (MxS32 i = 0; i < m_boundary->GetNumEdges(); i++) {
Mx4DPointFloat* normal = m_boundary->GetEdgeNormal(i);
if (positionRef.Dot(normal, &positionRef) + (*normal)[3] < -0.001) {
b = TRUE;
break;
}
}
if (!b) {
m_roi->FUN_100a58f0(matrix2);
m_roi->VTable0x14();
FUN_1002ad8a();
SoundManager()->GetUnknown0x40()->FUN_1003dae0("crash5", m_roi->GetName(), FALSE);
m_scheduledTime = Timer()->GetTime() + m_disAnim->GetDuration();
m_unk0x10 = m_worldSpeed;
VTable0xc4();
SetWorldSpeed(0);
m_unk0x14 = 1;
m_state = 0x101;
}
}
if (b) {
LegoROI* roi = m_roi;
SoundManager()->GetUnknown0x40()->FUN_1003dae0("crash5", m_roi->GetName(), FALSE);
VTable0xc4();
m_state = 0x102;
Mx3DPointFloat dir = p_actor->GetWorldDirection();
MxMatrix matrix3 = MxMatrix(roi->GetLocal2World());
Vector3 positionRef(matrix3[3]);
((Vector3&) positionRef).Add(&g_unk0x10104c18);
roi->FUN_100a58f0(matrix3);
#ifdef COMPAT_MODE
float dot, dot2;
{
Mx3DPointFloat tmp(1.0f, 0, 0);
dot = dir.Dot(&dir, &tmp);
Mx3DPointFloat tmp2(1.0f, 0, 0);
dot2 = dir.Dot(&dir, &tmp2);
}
#else
float dot = dir.Dot(&dir, &Mx3DPointFloat(1.0f, 0, 0));
float dot2 = dir.Dot(&dir, &Mx3DPointFloat(0, 0, 1.0f));
#endif
if (abs(dot2) < abs(dot)) {
m_axis = dot > 0.0 ? e_posz : e_negz;
}
else {
m_axis = dot2 > 0.0 ? e_posx : e_negx;
}
}
}
m_unk0x15 = 100;
FUN_1002aae0();
}
else {
return FAILURE;
MxU32 b = FALSE;
if (++g_unk0x100f31dc % 2 == 0) {
MxMatrix matrix(p_actor->GetROI()->GetLocal2World());
MxMatrix matrix2(m_roi->GetLocal2World());
m_unk0x18 = matrix2;
Vector3 positionRef(matrix2[3]);
Mx3DPointFloat dir(matrix[2]);
((Mx3DPointFloat&) dir).Mul(2.0f);
((Vector3&) positionRef).Add(&dir);
for (MxS32 i = 0; i < m_boundary->GetNumEdges(); i++) {
Mx4DPointFloat* normal = m_boundary->GetEdgeNormal(i);
if (positionRef.Dot(normal, &positionRef) + (*normal)[3] < -0.001) {
b = TRUE;
break;
}
}
if (!b) {
m_roi->FUN_100a58f0(matrix2);
m_roi->VTable0x14();
FUN_1002ad8a();
SoundManager()->GetUnknown0x40()->FUN_1003dae0("crash5", m_roi->GetName(), FALSE);
m_scheduledTime = Timer()->GetTime() + m_disAnim->GetDuration();
m_unk0x10 = m_worldSpeed;
VTable0xc4();
SetWorldSpeed(0);
m_unk0x14 = 1;
m_state = 0x101;
}
}
if (b) {
LegoROI* roi = m_roi;
SoundManager()->GetUnknown0x40()->FUN_1003dae0("crash5", m_roi->GetName(), FALSE);
VTable0xc4();
m_state = 0x102;
Mx3DPointFloat dir = p_actor->GetWorldDirection();
MxMatrix matrix3 = MxMatrix(roi->GetLocal2World());
Vector3 positionRef(matrix3[3]);
((Vector3&) positionRef).Add(&g_unk0x10104c18);
roi->FUN_100a58f0(matrix3);
#ifdef COMPAT_MODE
float dot, dot2;
{
Mx3DPointFloat tmp(1.0f, 0, 0);
dot = dir.Dot(&dir, &tmp);
Mx3DPointFloat tmp2(1.0f, 0, 0);
dot2 = dir.Dot(&dir, &tmp2);
}
#else
float dot = dir.Dot(&dir, &Mx3DPointFloat(1.0f, 0, 0));
float dot2 = dir.Dot(&dir, &Mx3DPointFloat(0, 0, 1.0f));
#endif
if (abs(dot2) < abs(dot)) {
m_axis = dot > 0.0 ? e_posz : e_negz;
}
else {
m_axis = dot2 > 0.0 ? e_posx : e_negx;
}
}
}
return SUCCESS;